/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt Quick Controls module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 2.2 import QtQuick.Controls 1.2 import QtQuick.Controls.Private 1.0 /*! \qmltype Slider \inqmlmodule QtQuick.Controls \since 5.1 \ingroup controls \brief Provides a vertical or horizontal slider control. \image slider.png The slider is the classic control for providing a bounded value. It lets the user move a slider handle along a horizontal or vertical groove and translates the handle's position into a value within the legal range. \code Slider { value: 0.5 } \endcode The slider value is by default in the range [0, 1]. If integer values are needed, you can set the \l stepSize. You can create a custom appearance for a Slider by assigning a \l {SliderStyle}. */ Control { id: slider /*! \qmlproperty enumeration Slider::orientation This property holds the layout orientation of the slider. The default value is \c Qt.Horizontal. */ property int orientation: Qt.Horizontal /*! \qmlproperty real Slider::minimumValue This property holds the minimum value of the slider. The default value is \c{0.0}. */ property alias minimumValue: range.minimumValue /*! \qmlproperty real Slider::maximumValue This property holds the maximum value of the slider. The default value is \c{1.0}. */ property alias maximumValue: range.maximumValue /*! \qmlproperty bool Slider::updateValueWhileDragging This property indicates whether the current \l value should be updated while the user is moving the slider handle, or only when the button has been released. This property could for instance be modified if changing the slider value would turn out to be too time consuming. The default value is \c true. */ property bool updateValueWhileDragging: true /*! \qmlproperty bool Slider::pressed This property indicates whether the slider handle is being pressed. */ readonly property alias pressed: mouseArea.pressed /*! \qmlproperty bool Slider::hovered This property indicates whether the slider handle is being hovered. */ readonly property alias hovered: mouseArea.handleHovered /*! \qmlproperty real Slider::stepSize This property indicates the slider step size. A value of 0 indicates that the value of the slider operates in a continuous range between \l minimumValue and \l maximumValue. Any non 0 value indicates a discrete stepSize. The following example will generate a slider with integer values in the range [0-5]. \qml Slider { maximumValue: 5.0 stepSize: 1.0 } \endqml The default value is \c{0.0}. */ property alias stepSize: range.stepSize /*! \qmlproperty real Slider::value This property holds the current value of the slider. The default value is \c{0.0}. */ property alias value: range.value /*! \qmlproperty bool Slider::activeFocusOnPress This property indicates whether the slider should receive active focus when pressed. */ property bool activeFocusOnPress: false /*! \qmlproperty bool Slider::tickmarksEnabled This property indicates whether the slider should display tickmarks at step intervals. Tick mark spacing is calculated based on the \l stepSize property. The default value is \c false. \note This property may be ignored on some platforms when using the native style (e.g. Android). */ property bool tickmarksEnabled: false /*! \qmlproperty bool Slider::wheelEnabled This property determines whether the control handles wheel events. The default value is \c true. \since QtQuick.Controls 1.6 */ property alias wheelEnabled: wheelarea.enabled /*! \internal */ property bool __horizontal: orientation === Qt.Horizontal /*! \internal The extra arguments positionAtMinimum and positionAtMaximum are there to force re-evaluation of the handle position when the constraints change (QTBUG-41255), and the same for range.minimumValue (QTBUG-51765) and range.maximumValue (QTBUG-63354). */ property real __handlePos: range.valueForPosition(__horizontal ? fakeHandle.x : fakeHandle.y, range.positionAtMinimum, range.positionAtMaximum, range.minimumValue, range.maximumValue) activeFocusOnTab: true Accessible.role: Accessible.Slider /*! \internal */ function accessibleIncreaseAction() { range.increaseSingleStep() } /*! \internal */ function accessibleDecreaseAction() { range.decreaseSingleStep() } style: Settings.styleComponent(Settings.style, "SliderStyle.qml", slider) Keys.onRightPressed: if (__horizontal) range.increaseSingleStep() Keys.onLeftPressed: if (__horizontal) range.decreaseSingleStep() Keys.onUpPressed: if (!__horizontal) range.increaseSingleStep() Keys.onDownPressed: if (!__horizontal) range.decreaseSingleStep() RangeModel { id: range minimumValue: 0.0 maximumValue: 1.0 value: 0 stepSize: 0.0 inverted: __horizontal ? false : true positionAtMinimum: 0 positionAtMaximum: __horizontal ? slider.width - fakeHandle.width : slider.height - fakeHandle.height } Item { id: fakeHandle anchors.verticalCenter: __horizontal ? parent.verticalCenter : undefined anchors.horizontalCenter: !__horizontal ? parent.horizontalCenter : undefined width: __panel.handleWidth height: __panel.handleHeight function updatePos() { if (updateValueWhileDragging && !mouseArea.drag.active) range.position = __horizontal ? x : y } onXChanged: updatePos(); onYChanged: updatePos(); } MouseArea { id: mouseArea anchors.fill: parent hoverEnabled: Settings.hoverEnabled property int clickOffset: 0 property real pressX: 0 property real pressY: 0 property bool handleHovered: false function clamp ( val ) { return Math.max(range.positionAtMinimum, Math.min(range.positionAtMaximum, val)) } function updateHandlePosition(mouse, force) { var pos, overThreshold if (__horizontal) { pos = clamp (mouse.x + clickOffset - fakeHandle.width/2) overThreshold = Math.abs(mouse.x - pressX) >= Settings.dragThreshold if (overThreshold) preventStealing = true if (overThreshold || force) fakeHandle.x = pos } else if (!__horizontal) { pos = clamp (mouse.y + clickOffset- fakeHandle.height/2) overThreshold = Math.abs(mouse.y - pressY) >= Settings.dragThreshold if (overThreshold) preventStealing = true if (overThreshold || force) fakeHandle.y = pos } } onPositionChanged: { if (pressed) updateHandlePosition(mouse, !Settings.hasTouchScreen || preventStealing) var point = mouseArea.mapToItem(fakeHandle, mouse.x, mouse.y) handleHovered = fakeHandle.contains(Qt.point(point.x, point.y)) } onPressed: { if (slider.activeFocusOnPress) slider.forceActiveFocus(); if (handleHovered) { var point = mouseArea.mapToItem(fakeHandle, mouse.x, mouse.y) clickOffset = __horizontal ? fakeHandle.width/2 - point.x : fakeHandle.height/2 - point.y } pressX = mouse.x pressY = mouse.y updateHandlePosition(mouse, !Settings.hasTouchScreen) } onReleased: { updateHandlePosition(mouse, Settings.hasTouchScreen) // If we don't update while dragging, this is the only // moment that the range is updated. if (!slider.updateValueWhileDragging) range.position = __horizontal ? fakeHandle.x : fakeHandle.y; clickOffset = 0 preventStealing = false } onExited: handleHovered = false } // During the drag, we simply ignore the position set from the range, this // means that setting a value while dragging will not "interrupt" the // dragging activity. Binding { when: !mouseArea.drag.active target: fakeHandle property: __horizontal ? "x" : "y" value: range.position } WheelArea { id: wheelarea anchors.fill: parent verticalValue: slider.value horizontalValue: slider.value horizontalMinimumValue: slider.minimumValue horizontalMaximumValue: slider.maximumValue verticalMinimumValue: slider.minimumValue verticalMaximumValue: slider.maximumValue property real step: (slider.maximumValue - slider.minimumValue)/(range.positionAtMaximum - range.positionAtMinimum) onVerticalWheelMoved: { if (verticalDelta !== 0) { var delta = Math.abs(verticalDelta)*step > stepSize ? verticalDelta*step : verticalDelta/Math.abs(verticalDelta)*stepSize value -= delta * (inverted ? 1 : -1) } } onHorizontalWheelMoved: { if (horizontalDelta !== 0) { var delta = Math.abs(horizontalDelta)*step > stepSize ? horizontalDelta*step : horizontalDelta/Math.abs(horizontalDelta)*stepSize value += delta * (inverted ? 1 : -1) } } } }