/**************************************************************************** ** ** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the Qt Quick Controls module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** You may use this file under the terms of the BSD license as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names ** of its contributors may be used to endorse or promote products derived ** from this software without specific prior written permission. ** ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 2.2 import QtQuick.Controls 1.2 import QtQuick.Controls.Private 1.0 import QtQuick.Controls.Styles 1.1 /*! \qmltype ScrollView \inqmlmodule QtQuick.Controls \since 5.1 \ingroup views \brief Provides a scrolling view within another Item. \image scrollview.png A ScrollView can be used either to replace a \l Flickable or decorate an existing \l Flickable. Depending on the platform, it will add scroll bars and a content frame. Only one Item can be a direct child of the ScrollView and the child is implicitly anchored to fill the scroll view. Example: \code ScrollView { Image { source: "largeImage.png" } } \endcode In the previous example the Image item will implicitly get scroll behavior as if it was used within a \l Flickable. The width and height of the child item will be used to define the size of the content area. Example: \code ScrollView { ListView { ... } } \endcode In this case the content size of the ScrollView will simply mirror that of its contained \l flickableItem. You can create a custom appearance for a ScrollView by assigning a \l {QtQuick.Controls.Styles::ScrollViewStyle}{ScrollViewStyle}. */ FocusScope { id: root implicitWidth: 240 implicitHeight: 150 /*! This property tells the ScrollView if it should render a frame around its content. The default value is \c false. */ property bool frameVisible: false /*! \qmlproperty enumeration ScrollView::horizontalScrollBarPolicy \since QtQuick.Controls 1.3 This property holds the policy for showing the horizontal scrollbar. It can be any of the following values: \list \li Qt.ScrollBarAsNeeded \li Qt.ScrollBarAlwaysOff \li Qt.ScrollBarAlwaysOn \endlist The default policy is \c Qt.ScrollBarAsNeeded. */ property alias horizontalScrollBarPolicy: scroller.horizontalScrollBarPolicy /*! \qmlproperty enumeration ScrollView::verticalScrollBarPolicy \since QtQuick.Controls 1.3 This property holds the policy for showing the vertical scrollbar. It can be any of the following values: \list \li Qt.ScrollBarAsNeeded \li Qt.ScrollBarAlwaysOff \li Qt.ScrollBarAlwaysOn \endlist The default policy is \c Qt.ScrollBarAsNeeded. */ property alias verticalScrollBarPolicy: scroller.verticalScrollBarPolicy /*! This property controls if there should be a highlight around the frame when the ScrollView has input focus. The default value is \c false. \note This property is only applicable on some platforms, such as Mac OS. */ property bool highlightOnFocus: false /*! \qmlproperty Item ScrollView::viewport The viewport determines the current "window" on the contentItem. In other words, it clips it and the size of the viewport tells you how much of the content area is visible. */ property alias viewport: viewportItem /*! \qmlproperty Item ScrollView::flickableItem The flickableItem of the ScrollView. If the contentItem provided to the ScrollView is a Flickable, it will be the \l contentItem. */ readonly property alias flickableItem: internal.flickableItem /*! The contentItem of the ScrollView. This is set by the user. Note that the definition of contentItem is somewhat different to that of a Flickable, where the contentItem is implicitly created. */ default property Item contentItem /*! \internal */ property Item __scroller: scroller /*! \internal */ property alias __wheelAreaScrollSpeed: wheelArea.scrollSpeed /*! \internal */ property int __scrollBarTopMargin: 0 /*! \internal */ property int __viewTopMargin: 0 /*! \internal */ property alias __horizontalScrollBar: scroller.horizontalScrollBar /*! \internal */ property alias __verticalScrollBar: scroller.verticalScrollBar /*! \qmlproperty Component ScrollView::style The style Component for this control. \sa {Qt Quick Controls Styles QML Types} */ property Component style: Qt.createComponent(Settings.style + "/ScrollViewStyle.qml", root) /*! \internal */ property Style __style: styleLoader.item activeFocusOnTab: true onContentItemChanged: { if (contentItem.hasOwnProperty("contentY") && // Check if flickable contentItem.hasOwnProperty("contentHeight")) { internal.flickableItem = contentItem // "Use content if it is a flickable internal.flickableItem.parent = viewportItem } else { internal.flickableItem = flickableComponent.createObject(viewportItem) contentItem.parent = internal.flickableItem.contentItem } internal.flickableItem.anchors.fill = viewportItem if (!Settings.hasTouchScreen) internal.flickableItem.interactive = false } children: Item { id: internal property Flickable flickableItem Loader { id: styleLoader sourceComponent: style onStatusChanged: { if (status === Loader.Error) console.error("Failed to load Style for", root) } property alias __control: root } Binding { target: flickableItem property: "contentHeight" when: contentItem !== flickableItem value: contentItem ? contentItem.height : 0 } Binding { target: flickableItem when: contentItem !== flickableItem property: "contentWidth" value: contentItem ? contentItem.width : 0 } Connections { target: flickableItem onContentYChanged: { scroller.blockUpdates = true scroller.verticalScrollBar.value = flickableItem.contentY scroller.blockUpdates = false } onContentXChanged: { scroller.blockUpdates = true scroller.horizontalScrollBar.value = flickableItem.contentX scroller.blockUpdates = false } } anchors.fill: parent Component { id: flickableComponent Flickable {} } WheelArea { id: wheelArea parent: flickableItem z: -1 // ### Note this is needed due to broken mousewheel behavior in Flickable. anchors.fill: parent property int acceleration: 40 property int flickThreshold: Settings.dragThreshold property real speedThreshold: 3 property real ignored: 0.001 // ## flick() does not work with 0 yVelocity property int maxFlick: 400 property bool horizontalRecursionGuard: false property bool verticalRecursionGuard: false horizontalMinimumValue: flickableItem ? flickableItem.originX : 0 horizontalMaximumValue: flickableItem ? flickableItem.originX + flickableItem.contentWidth - viewport.width : 0 verticalMinimumValue: flickableItem ? flickableItem.originY : 0 verticalMaximumValue: flickableItem ? flickableItem.originY + flickableItem.contentHeight - viewport.height + __viewTopMargin : 0 Connections { target: flickableItem onContentYChanged: { wheelArea.verticalRecursionGuard = true wheelArea.verticalValue = flickableItem.contentY wheelArea.verticalRecursionGuard = false } onContentXChanged: { wheelArea.horizontalRecursionGuard = true wheelArea.horizontalValue = flickableItem.contentX wheelArea.horizontalRecursionGuard = false } } onVerticalValueChanged: { if (!verticalRecursionGuard) { if (flickableItem.contentY < flickThreshold && verticalDelta > speedThreshold) { flickableItem.flick(ignored, Math.min(maxFlick, acceleration * verticalDelta)) } else if (flickableItem.contentY > flickableItem.contentHeight - flickThreshold - viewport.height && verticalDelta < -speedThreshold) { flickableItem.flick(ignored, Math.max(-maxFlick, acceleration * verticalDelta)) } else { flickableItem.contentY = verticalValue } } } onHorizontalValueChanged: { if (!horizontalRecursionGuard) flickableItem.contentX = horizontalValue } } ScrollViewHelper { id: scroller anchors.fill: parent active: wheelArea.active property bool outerFrame: !frameVisible || !(__style ? __style.__externalScrollBars : 0) property int scrollBarSpacing: outerFrame ? 0 : (__style ? __style.__scrollBarSpacing : 0) property int verticalScrollbarOffset: verticalScrollBar.visible && !verticalScrollBar.isTransient ? verticalScrollBar.width + scrollBarSpacing : 0 property int horizontalScrollbarOffset: horizontalScrollBar.visible && !horizontalScrollBar.isTransient ? horizontalScrollBar.height + scrollBarSpacing : 0 Loader { id: frameLoader sourceComponent: __style ? __style.frame : null anchors.fill: parent anchors.rightMargin: scroller.outerFrame ? 0 : scroller.verticalScrollbarOffset anchors.bottomMargin: scroller.outerFrame ? 0 : scroller.horizontalScrollbarOffset } Item { id: viewportItem anchors.fill: frameLoader anchors.topMargin: frameVisible ? __style.padding.top : 0 anchors.leftMargin: frameVisible ? __style.padding.left : 0 anchors.rightMargin: (frameVisible ? __style.padding.right : 0) + (scroller.outerFrame ? scroller.verticalScrollbarOffset : 0) anchors.bottomMargin: (frameVisible ? __style.padding.bottom : 0) + (scroller.outerFrame ? scroller.horizontalScrollbarOffset : 0) clip: true } } FocusFrame { visible: highlightOnFocus && root.activeFocus } } }