/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt Quick Controls module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qquickwheelarea_p.h" QT_BEGIN_NAMESPACE // On Mac OS X, the scrolling speed in Safari is roughly 2.5 times faster // than in TextEdit (the native app). The former is using high-resolution // pixel-based delta values as they are, which is fine for a typical web // content, whereas the latter evidently makes scrolling slower to make it // feel natural and more precise for typical document type of content. // => we'll compromise between the two for now, and pick an arbitrary value // to make the pixel-based scrolling speed something between the two static const qreal pixelDeltaAdjustment = 0.5; // The default scroll speed for typical angle-based mouse wheels. The value // comes originally from QTextEdit, which sets 20px steps by default. static const qreal defaultScrollSpeed = 20.0; QQuickWheelArea1::QQuickWheelArea1(QQuickItem *parent) : QQuickItem(parent), m_horizontalMinimumValue(0), m_horizontalMaximumValue(0), m_verticalMinimumValue(0), m_verticalMaximumValue(0), m_horizontalValue(0), m_verticalValue(0), m_verticalDelta(0), m_horizontalDelta(0), m_scrollSpeed(defaultScrollSpeed), m_active(false) { } QQuickWheelArea1::~QQuickWheelArea1() { } bool QQuickWheelArea1::isAtXEnd() const { return qFuzzyCompare(m_horizontalMaximumValue, m_horizontalValue); } bool QQuickWheelArea1::isAtXBeginning() const { return qFuzzyCompare(m_horizontalMinimumValue, m_horizontalValue); } bool QQuickWheelArea1::isAtYEnd() const { return qFuzzyCompare(m_verticalMaximumValue, m_verticalValue); } bool QQuickWheelArea1::isAtYBeginning() const { return qFuzzyCompare(m_verticalMinimumValue, m_verticalValue); } bool QQuickWheelArea1::isInverted() const { return m_inverted; } #ifndef QT_NO_WHEELEVENT void QQuickWheelArea1::wheelEvent(QWheelEvent *we) { if (we->phase() == Qt::ScrollBegin) setActive(true); else if (we->phase() == Qt::ScrollEnd) setActive(false); QPoint numPixels = we->pixelDelta(); QPoint numDegrees = we->angleDelta() / 8; m_inverted = we->inverted(); if (!numPixels.isNull()) { setHorizontalDelta(numPixels.x() * pixelDeltaAdjustment); setVerticalDelta(numPixels.y() * pixelDeltaAdjustment); } else if (!numDegrees.isNull()) { setHorizontalDelta(numDegrees.x() / 15.0 * m_scrollSpeed); setVerticalDelta(numDegrees.y() / 15.0 * m_scrollSpeed); } // This allows other parent WheelArea's to handle scrolling // For example this allows for ScrollView inside of another ScrollView to work correctly // Once this scrollbar can't scroll anymore, ie it reaches the limits, // it will ignore the scroll event so the parent WheelArea can start scrolling if ((numPixels.x() != 0 || numDegrees.x() != 0) && m_horizontalMinimumValue <= m_horizontalMaximumValue && (isAtXBeginning() || isAtXEnd())) { we->ignore(); } else if ((numPixels.y() != 0 || numDegrees.y() != 0) && m_verticalMinimumValue <= m_verticalMaximumValue && (isAtYBeginning() || isAtYEnd())) { we->ignore(); } else { we->accept(); } } #endif void QQuickWheelArea1::setHorizontalMinimumValue(qreal value) { if (value == m_horizontalMinimumValue) return; m_horizontalMinimumValue = value; emit horizontalMinimumValueChanged(); } qreal QQuickWheelArea1::horizontalMinimumValue() const { return m_horizontalMinimumValue; } void QQuickWheelArea1::setHorizontalMaximumValue(qreal value) { if (value == m_horizontalMaximumValue) return; m_horizontalMaximumValue = value; emit horizontalMaximumValueChanged(); } qreal QQuickWheelArea1::horizontalMaximumValue() const { return m_horizontalMaximumValue; } void QQuickWheelArea1::setVerticalMinimumValue(qreal value) { if (value == m_verticalMinimumValue) return; m_verticalMinimumValue = value; emit verticalMinimumValueChanged(); } qreal QQuickWheelArea1::verticalMinimumValue() const { return m_verticalMinimumValue; } void QQuickWheelArea1::setVerticalMaximumValue(qreal value) { if (value == m_verticalMaximumValue) return; m_verticalMaximumValue = value; emit verticalMaximumValueChanged(); } qreal QQuickWheelArea1::verticalMaximumValue() const { return m_verticalMaximumValue; } void QQuickWheelArea1::setHorizontalValue(qreal value) { value = qBound(m_horizontalMinimumValue, value, m_horizontalMaximumValue); if (value != m_horizontalValue) { m_horizontalValue = value; emit horizontalValueChanged(); } } qreal QQuickWheelArea1::horizontalValue() const { return m_horizontalValue; } void QQuickWheelArea1::setVerticalValue(qreal value) { value = qBound(m_verticalMinimumValue, value, m_verticalMaximumValue); if (value != m_verticalValue) { m_verticalValue = value; emit verticalValueChanged(); } } qreal QQuickWheelArea1::verticalValue() const { return m_verticalValue; } void QQuickWheelArea1::setVerticalDelta(qreal value) { m_verticalDelta = value; setVerticalValue(m_verticalValue - m_verticalDelta); emit verticalWheelMoved(); } qreal QQuickWheelArea1::verticalDelta() const { return m_verticalDelta; } void QQuickWheelArea1::setHorizontalDelta(qreal value) { m_horizontalDelta = value; setHorizontalValue(m_horizontalValue - m_horizontalDelta); emit horizontalWheelMoved(); } qreal QQuickWheelArea1::horizontalDelta() const { return m_horizontalDelta; } void QQuickWheelArea1::setScrollSpeed(qreal value) { if (value != m_scrollSpeed) { m_scrollSpeed = value; emit scrollSpeedChanged(); } } qreal QQuickWheelArea1::scrollSpeed() const { return m_scrollSpeed; } bool QQuickWheelArea1::isActive() const { return m_active; } void QQuickWheelArea1::setActive(bool active) { if (active != m_active) { m_active = active; emit activeChanged(); } } QT_END_NAMESPACE