/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt Quick Controls module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QQUICKCONTROLSETTINGS_P_H #define QQUICKCONTROLSETTINGS_P_H #include #include #include #include #include QT_BEGIN_NAMESPACE class QQmlEngine; class QQuickControlSettings1 : public QObject { Q_OBJECT Q_PROPERTY(QUrl style READ style NOTIFY styleChanged) Q_PROPERTY(QString styleName READ styleName WRITE setStyleName NOTIFY styleNameChanged) Q_PROPERTY(QString stylePath READ stylePath WRITE setStylePath NOTIFY stylePathChanged) Q_PROPERTY(qreal dpiScaleFactor READ dpiScaleFactor CONSTANT) Q_PROPERTY(qreal dragThreshold READ dragThreshold CONSTANT) Q_PROPERTY(bool hasTouchScreen READ hasTouchScreen CONSTANT) Q_PROPERTY(bool isMobile READ isMobile CONSTANT) Q_PROPERTY(bool hoverEnabled READ hoverEnabled CONSTANT) public: QQuickControlSettings1(QQmlEngine *engine); QUrl style() const; QString styleName() const; void setStyleName(const QString &name); QString stylePath() const; void setStylePath(const QString &path); qreal dpiScaleFactor() const; qreal dragThreshold() const; bool hasTouchScreen() const; bool isMobile() const; bool hoverEnabled() const; Q_INVOKABLE QQmlComponent *styleComponent(const QUrl &styleDirUrl, const QString &controlStyleName, QObject *control); signals: void styleChanged(); void styleNameChanged(); void stylePathChanged(); private: QString styleFilePath() const; void findStyle(QQmlEngine *engine, const QString &styleName); bool resolveCurrentStylePath(); QString makeStyleComponentPath(const QString &controlStyleName, const QString &styleDirPath); QUrl makeStyleComponentUrl(const QString &controlStyleName, const QString &styleDirPath); struct StyleData { // Path to the style's plugin or qmldir file. QString m_stylePluginPath; // Path to the directory containing the style's files. QString m_styleDirPath; }; QString m_name; QString m_path; QHash m_styleMap; QQmlEngine *m_engine; }; QT_END_NAMESPACE #endif // QQUICKCONTROLSETTINGS_P_H