/**************************************************************************** ** ** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the Qt Quick Controls module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** You may use this file under the terms of the BSD license as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names ** of its contributors may be used to endorse or promote products derived ** from this software without specific prior written permission. ** ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 2.1 import QtQuick.Controls 1.1 import QtQuick.Controls.Private 1.0 /*! \qmltype CheckBox \inqmlmodule QtQuick.Controls \since 5.1 \ingroup controls \brief A checkbox with a text label. A CheckBox is an option button that can be toggled on (checked) or off (unchecked). Checkboxes are typically used to represent features in an application that can be enabled or disabled without affecting others. The state of the checkbox can be set with the \l {AbstractCheckable::checked}{checked} property. In addition to the checked and unchecked states, there is a third state: partially checked. This state indicates that the regular checked/unchecked state can not be determined; generally because of other states that affect the checkbox. This state is useful when several child nodes are selected in a treeview, for example. The partially checked state can be made available to the user by setting \l partiallyCheckedEnabled to \c true, or set directly by setting \l checkedState to \c Qt.PartiallyChecked. \l checkedState behaves identically to \l {AbstractCheckable::checked}{checked} when \l partiallyCheckedEnabled is \c false; setting one will appropriately set the other. The label is shown next to the checkbox, and you can set the label text using its \l {AbstractCheckable::text}{text} property. \qml Column { CheckBox { text: qsTr("Breakfast") } CheckBox { text: qsTr("Lunch") } CheckBox { text: qsTr("Dinner") } } \endqml Whenever a CheckBox is clicked, it emits the \l {AbstractCheckable::clicked}{clicked()} signal. You can create a custom appearance for a CheckBox by assigning a \l {QtQuick.Controls.Styles::CheckBoxStyle}{CheckBoxStyle}. */ AbstractCheckable { id: checkBox /*! \qmlproperty enumeration CheckBox::checkedState This property indicates the current checked state of the checkbox. Possible values: \c Qt.UnChecked - The checkbox is not checked (default). \c Qt.Checked - The checkbox is checked. \c Qt.PartiallyChecked - The checkbox is in a partially checked (or "mixed") state. The \l {AbstractCheckable::checked}{checked} property also determines whether this property is \c Qt.Checked or \c Qt.UnChecked, and vice versa. */ property int checkedState: checked ? Qt.Checked : Qt.Unchecked /*! This property determines whether the \c Qt.PartiallyChecked state is available. A checkbox may be in a partially checked state when the regular checked state can not be determined. Setting \l checkedState to \c Qt.PartiallyChecked will implicitly set this property to \c true. If this property is \c true, \l {AbstractCheckable::checked}{checked} will be \c false. By default, this property is \c false. */ property bool partiallyCheckedEnabled: false /*! \internal True if onCheckedChanged should be ignored because we were reacting to onCheckedStateChanged. */ property bool __ignoreChecked: false style: Qt.createComponent(Settings.style + "/CheckBoxStyle.qml", checkBox) activeFocusOnTab: true Accessible.role: Accessible.CheckBox Accessible.name: text __cycleStatesHandler: __cycleCheckBoxStates onCheckedChanged: { if (!__ignoreChecked) checkedState = checked ? Qt.Checked : Qt.Unchecked; } onCheckedStateChanged: { __ignoreChecked = true; if (checkedState === Qt.PartiallyChecked) { partiallyCheckedEnabled = true; checked = false; } else { checked = checkedState === Qt.Checked; } __ignoreChecked = false; } onPartiallyCheckedEnabledChanged: { if (exclusiveGroup && partiallyCheckedEnabled) { console.warn("Cannot have partially checked boxes in an ExclusiveGroup."); } } onExclusiveGroupChanged: { if (exclusiveGroup && partiallyCheckedEnabled) { console.warn("Cannot have partially checked boxes in an ExclusiveGroup."); } } /*! \internal */ function __cycleCheckBoxStates() { if (!partiallyCheckedEnabled) { checked = !checked; } else { switch (checkedState) { case Qt.Unchecked: checkedState = Qt.Checked; break; case Qt.Checked: checkedState = Qt.PartiallyChecked; break; case Qt.PartiallyChecked: checkedState = Qt.Unchecked; break; } } } }