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/****************************************************************************
**
** Copyright (C) 2015 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL21$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see http://www.qt.io/terms-conditions. For further
** information use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 or version 3 as published by the Free
** Software Foundation and appearing in the file LICENSE.LGPLv21 and
** LICENSE.LGPLv3 included in the packaging of this file. Please review the
** following information to ensure the GNU Lesser General Public License
** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** As a special exception, The Qt Company gives you certain additional
** rights. These rights are described in The Qt Company LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include <qaudiodeviceinfo.h>
#include "qpulseaudioplugin.h"
#include "qaudiodeviceinfo_pulse.h"
#include "qaudiooutput_pulse.h"
#include "qaudioinput_pulse.h"
#include "qpulseaudioengine.h"
QT_BEGIN_NAMESPACE
QPulseAudioPlugin::QPulseAudioPlugin(QObject *parent)
: QAudioSystemPlugin(parent)
, m_pulseEngine(QPulseAudioEngine::instance())
{
}
QList<QByteArray> QPulseAudioPlugin::availableDevices(QAudio::Mode mode) const
{
return m_pulseEngine->availableDevices(mode);
}
QAbstractAudioInput *QPulseAudioPlugin::createInput(const QByteArray &device)
{
QPulseAudioInput *input = new QPulseAudioInput(device);
return input;
}
QAbstractAudioOutput *QPulseAudioPlugin::createOutput(const QByteArray &device)
{
QPulseAudioOutput *output = new QPulseAudioOutput(device);
return output;
}
QAbstractAudioDeviceInfo *QPulseAudioPlugin::createDeviceInfo(const QByteArray &device, QAudio::Mode mode)
{
QPulseAudioDeviceInfo *deviceInfo = new QPulseAudioDeviceInfo(device, mode);
return deviceInfo;
}
QT_END_NAMESPACE
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