/**************************************************************************** ** ** Copyright (C) 2015 The Qt Company Ltd and/or its subsidiary(-ies). ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL3$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPLv3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or later as published by the Free ** Software Foundation and appearing in the file LICENSE.GPL included in ** the packaging of this file. Please review the following information to ** ensure the GNU General Public License version 2.0 requirements will be ** met: http://www.gnu.org/licenses/gpl-2.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QWINRTABSTRACTVIDEORENDERERCONTROL_H #define QWINRTABSTRACTVIDEORENDERERCONTROL_H #include #include #include struct ID3D11Device; struct ID3D11Texture2D; QT_BEGIN_NAMESPACE class QWinRTAbstractVideoRendererControlPrivate; class QWinRTAbstractVideoRendererControl : public QVideoRendererControl { Q_OBJECT public: explicit QWinRTAbstractVideoRendererControl(const QSize &size, QObject *parent = 0); ~QWinRTAbstractVideoRendererControl(); enum BlitMode { DirectVideo, MediaFoundation }; QAbstractVideoSurface *surface() const Q_DECL_OVERRIDE; void setSurface(QAbstractVideoSurface *surface) Q_DECL_OVERRIDE; QSize size() const; void setSize(const QSize &size); void setScanLineDirection(QVideoSurfaceFormat::Direction direction); void setActive(bool active); BlitMode blitMode() const; void setBlitMode(BlitMode mode); virtual bool render(ID3D11Texture2D *texture) = 0; virtual bool dequeueFrame(QVideoFrame *frame); static ID3D11Device *d3dDevice(); protected: void shutdown(); private slots: void syncAndRender(); private: void textureToFrame(); Q_INVOKABLE void present(); QScopedPointer d_ptr; Q_DECLARE_PRIVATE(QWinRTAbstractVideoRendererControl) }; class CriticalSectionLocker { public: CriticalSectionLocker(CRITICAL_SECTION *section) : m_section(section) { EnterCriticalSection(m_section); } ~CriticalSectionLocker() { LeaveCriticalSection(m_section); } private: CRITICAL_SECTION *m_section; }; QT_END_NAMESPACE #endif // QWINRTABSTRACTVIDEORENDERERCONTROL_H