// Copyright (C) 2016 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only #ifndef QWINDOWSAUDIOUTILS_H #define QWINDOWSAUDIOUTILS_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include #include #include #include struct IAudioClient; struct IMFMediaType; QT_BEGIN_NAMESPACE class QWindowsMediaFoundation; namespace QWindowsAudioUtils { bool formatToWaveFormatExtensible(const QAudioFormat &format, WAVEFORMATEXTENSIBLE &wfx); QAudioFormat waveFormatExToFormat(const WAVEFORMATEX &in); Q_MULTIMEDIA_EXPORT QAudioFormat mediaTypeToFormat(IMFMediaType *mediaType); QComPtr formatToMediaType(QWindowsMediaFoundation &, const QAudioFormat &format); QAudioFormat::ChannelConfig maskToChannelConfig(UINT32 mask, int count); std::optional audioClientFramesInUse(IAudioClient *client); std::optional audioClientFramesAllocated(IAudioClient *client); } QT_END_NAMESPACE #endif // QWINDOWSAUDIOUTILS_H