From c60d87c314d467997701729104ce02c9ed5c6501 Mon Sep 17 00:00:00 2001 From: Christian Stromme Date: Mon, 27 Nov 2017 22:55:20 +0100 Subject: Revert "Android: Set the correct scan line for the video surface format" The change causes the video output to be shown upside down. This reverts commit 2ec485482d185f92e4de33f634bc3ef9dd6c9188. Task-number: QTBUG-64764 Change-Id: I9d3e63d2c0cce17d945b62ffead38ab5f58ace7f Reviewed-by: Eskil Abrahamsen Blomfeldt (cherry picked from commit 3598915a360c596da48c9e7b00ba8469cba5249a) --- src/plugins/android/src/common/qandroidvideooutput.cpp | 1 - 1 file changed, 1 deletion(-) diff --git a/src/plugins/android/src/common/qandroidvideooutput.cpp b/src/plugins/android/src/common/qandroidvideooutput.cpp index eb41d4a8e..b425b9d89 100644 --- a/src/plugins/android/src/common/qandroidvideooutput.cpp +++ b/src/plugins/android/src/common/qandroidvideooutput.cpp @@ -324,7 +324,6 @@ void QAndroidTextureVideoOutput::onFrameAvailable() if (!m_surface->isActive()) { QVideoSurfaceFormat format(frame.size(), frame.pixelFormat(), QAbstractVideoBuffer::GLTextureHandle); - format.setScanLineDirection(QVideoSurfaceFormat::BottomToTop); m_surface->start(format); } -- cgit v1.2.1