summaryrefslogtreecommitdiff
path: root/src/imports/positioning/qquickgeocoordinateanimation.cpp
blob: 41c1be1e046baec49c487c7f4bd3fe0842aaf3d9 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtPositioning module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
** Public license version 3 or any later version approved by the KDE Free
** Qt Foundation. The licenses are as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-2.0.html and
** https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/

#include "qquickgeocoordinateanimation_p.h"
#include "qquickgeocoordinateanimation_p_p.h"
#include <QtQuick/private/qquickanimation_p_p.h>
#include <QtPositioning/private/qdoublevector2d_p.h>
#include <QtPositioning/private/qwebmercator_p.h>
#include <QtPositioning/private/qgeocoordinate_p.h>

QT_BEGIN_NAMESPACE

/*!
    \qmltype CoordinateAnimation
    \instantiates QQuickGeoCoordinateAnimation
    \inherits PropertyAnimation
    \inqmlmodule QtPositioning
    \since 5.3

    \brief A PropertyAnimation for geo coordinate properties.

    A specialized \l{PropertyAnimation} that defines an animation
    between two \l{coordinate}{coordinates}.

    By default, a \l{latitude} of the \l{coordinate} is animated in the direction of shortest
    (geodesic) distance between those coordinates. Since CoordinateAnimation uses Mercator
    map projection, the \l{latitude} animation is always between -90 and 90 degrees.
    The \l{longitude} animation path is not limited and can go over 180 degrees
    in both west and east directions.

    The \l{direction} property can be set to specify the direction in which the \l{longitude}
    animation should occur.

    \sa {Animation and Transitions in Qt Quick}
*/

QVariant q_coordinateInterpolator(const QGeoCoordinate &from, const QGeoCoordinate &to, qreal progress)
{
    if (from == to) {
        if (progress < 0.5) {
            return QVariant::fromValue(from);
        } else {
            return QVariant::fromValue(to);
        }
    }

    QGeoCoordinate result = QWebMercator::coordinateInterpolation(from, to, progress);

    return QVariant::fromValue(result);
}

QVariant q_coordinateShortestInterpolator(const QGeoCoordinate &from, const QGeoCoordinate &to, qreal progress)
{
    const QGeoMercatorCoordinatePrivate* fromMercator =
            static_cast<const QGeoMercatorCoordinatePrivate*>(QGeoCoordinatePrivate::get(&from));
    const QGeoMercatorCoordinatePrivate* toMercator =
            static_cast<const QGeoMercatorCoordinatePrivate*>(QGeoCoordinatePrivate::get(&to));

    double toX = toMercator->m_mercatorX;
    double toY = toMercator->m_mercatorY;
    double fromX = fromMercator->m_mercatorX;
    double fromY = fromMercator->m_mercatorY;
    double x;
    if (0.5 < qAbs(toX - fromX)) {
        // handle dateline crossing
        double ex = toX;
        double sx = fromX;
        if (ex < sx)
            sx -= 1.0;
        else if (sx < ex)
            ex -= 1.0;

        x = fromX + (toX - fromX) * progress;

        if (x < 0.0)
            x += 1.0;

    } else {
        x = fromX + (toX - fromX) * progress;
    }

    double y = fromY + (toY - fromY) * progress;

    QGeoCoordinate result = QWebMercator::mercatorToCoord(QDoubleVector2D(x, y));
    result.setAltitude(from.altitude() + (to.altitude() - from.altitude()) * progress);
    return QVariant::fromValue(result);
}

QVariant q_coordinateWestInterpolator(const QGeoCoordinate &from, const QGeoCoordinate &to, qreal progress)
{
    const QGeoMercatorCoordinatePrivate* fromMercator =
            static_cast<const QGeoMercatorCoordinatePrivate*>(QGeoCoordinatePrivate::get(&from));
    const QGeoMercatorCoordinatePrivate* toMercator =
            static_cast<const QGeoMercatorCoordinatePrivate*>(QGeoCoordinatePrivate::get(&to));

    double toX = toMercator->m_mercatorX;
    double toY = toMercator->m_mercatorY;
    double fromX = fromMercator->m_mercatorX;
    double fromY = fromMercator->m_mercatorY;
    double diff = toX - fromX;

    while (diff < 0.0) {
        toX += 1.0;
        diff += 1.0;
    }

    double x = fromX + (toX - fromX) * progress;
    double y = fromY + (toY - fromY) * progress;

    while (x > 1.0)
        x -= 1.0;

    QGeoCoordinate result = QWebMercator::mercatorToCoord(QDoubleVector2D(x, y));
    result.setAltitude(from.altitude() + (to.altitude() - from.altitude()) * progress);

    return QVariant::fromValue(result);
}

QVariant q_coordinateEastInterpolator(const QGeoCoordinate &from, const QGeoCoordinate &to, qreal progress)
{
    const QGeoMercatorCoordinatePrivate* fromMercator =
            static_cast<const QGeoMercatorCoordinatePrivate*>(QGeoCoordinatePrivate::get(&from));
    const QGeoMercatorCoordinatePrivate* toMercator =
            static_cast<const QGeoMercatorCoordinatePrivate*>(QGeoCoordinatePrivate::get(&to));

    double toX = toMercator->m_mercatorX;
    double toY = toMercator->m_mercatorY;
    double fromX = fromMercator->m_mercatorX;
    double fromY = fromMercator->m_mercatorY;
    double diff = toX - fromX;

    while (diff > 0.0) {
        toX -= 1.0;
        diff -= 1.0;
    }

    double x = fromX + (toX - fromX) * progress;
    double y = fromY + (toY - fromY) * progress;

    while (x < 0.0)
        x += 1.0;

    QGeoCoordinate result = QWebMercator::mercatorToCoord(QDoubleVector2D(x, y));
    result.setAltitude(from.altitude() + (to.altitude() - from.altitude()) * progress);

    return QVariant::fromValue(result);
}

QQuickGeoCoordinateAnimation::QQuickGeoCoordinateAnimation(QObject *parent)
    : QQuickPropertyAnimation(*(new QQuickGeoCoordinateAnimationPrivate), parent)

{
    Q_D(QQuickGeoCoordinateAnimation);
    d->interpolatorType = qMetaTypeId<QGeoCoordinate>();
    d->defaultToInterpolatorType = true;
    d->interpolator = QVariantAnimationPrivate::getInterpolator(d->interpolatorType);
}

QQuickGeoCoordinateAnimation::~QQuickGeoCoordinateAnimation()
{
}

/*!
    \qmlproperty coordinate CoordinateAnimation::from
    This property holds the coordinate where the animation should begin.
*/
QGeoCoordinate QQuickGeoCoordinateAnimation::from() const
{
    Q_D(const QQuickGeoCoordinateAnimation);
    return d->from.value<QGeoCoordinate>();
}

void QQuickGeoCoordinateAnimation::setFrom(const QGeoCoordinate &f)
{
    QGeoMercatorCoordinatePrivate *mercator = new QGeoMercatorCoordinatePrivate();
    QDoubleVector2D fromVector = QWebMercator::coordToMercator(f);
    mercator->lat = f.latitude();
    mercator->lng = f.longitude();
    mercator->alt = f.altitude();
    mercator->m_mercatorX = fromVector.x();
    mercator->m_mercatorY = fromVector.y();
    QGeoCoordinate from(*mercator);
    QQuickPropertyAnimation::setFrom(QVariant::fromValue(from));
}

/*!
    \qmlproperty coordinate CoordinateAnimation::to
    This property holds the coordinate where the animation should end.
*/
QGeoCoordinate QQuickGeoCoordinateAnimation::to() const
{
    Q_D(const QQuickGeoCoordinateAnimation);
    return d->to.value<QGeoCoordinate>();
}

void QQuickGeoCoordinateAnimation::setTo(const QGeoCoordinate &t)
{
    QGeoMercatorCoordinatePrivate *mercator = new QGeoMercatorCoordinatePrivate();
    QDoubleVector2D toVector = QWebMercator::coordToMercator(t);
    mercator->lat = t.latitude();
    mercator->lng = t.longitude();
    mercator->alt = t.altitude();
    mercator->m_mercatorX = toVector.x();
    mercator->m_mercatorY = toVector.y();
    QGeoCoordinate to(*mercator);
    QQuickPropertyAnimation::setTo(QVariant::fromValue(to));
}

/*!
    \qmlproperty enumeration CoordinateAnimation::direction
    This property holds the direction of the \l{longitude} animation of the \l{coordinate}.

    Possible values are:

    \list
    \li CoordinateAnimation.Shortest (default) - the longitude animation goes in the direction
        that produces the shortest animation path.
    \li CoordinateAnimation.West - the longitude animation always goes into western direction
        and may cross the date line.
    \li CoordinateAnimation.East - the longitude animation always goes into eastern direction
        and may cross the date line.
    \endlist
    \since 5.5
*/


QQuickGeoCoordinateAnimation::Direction QQuickGeoCoordinateAnimation::direction() const
{
    Q_D(const QQuickGeoCoordinateAnimation);
    return d->m_direction;
}

void QQuickGeoCoordinateAnimation::setDirection(QQuickGeoCoordinateAnimation::Direction direction)
{
    Q_D( QQuickGeoCoordinateAnimation);
    if (d->m_direction == direction)
        return;

    d->m_direction = direction;
    switch (direction) {
    case West:
        d->interpolator = reinterpret_cast<QVariantAnimation::Interpolator>(&q_coordinateWestInterpolator);
        break;
    case East:
        d->interpolator = reinterpret_cast<QVariantAnimation::Interpolator>(&q_coordinateEastInterpolator);
        break;
    case Shortest:
    default:
        d->interpolator = reinterpret_cast<QVariantAnimation::Interpolator>(&q_coordinateShortestInterpolator);
        break;
    }
    emit directionChanged();

}

QQuickGeoCoordinateAnimationPrivate::QQuickGeoCoordinateAnimationPrivate():
    m_direction(QQuickGeoCoordinateAnimation::Shortest)
{
}

QT_END_NAMESPACE