/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtPositioning module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QDOUBLEVECTOR2D_P_H #define QDOUBLEVECTOR2D_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #ifdef QT_BUILD_LOCATION_LIB #include #endif #include "qpositioningglobal.h" #include #include QT_BEGIN_NAMESPACE class QDoubleVector3D; class Q_POSITIONING_EXPORT QDoubleVector2D { public: Q_DECL_CONSTEXPR inline QDoubleVector2D(); Q_DECL_CONSTEXPR inline QDoubleVector2D(double xpos, double ypos); Q_DECL_CONSTEXPR explicit inline QDoubleVector2D(const QPointF &p); explicit QDoubleVector2D(const QDoubleVector3D &vector); Q_DECL_CONSTEXPR inline double manhattanLength() const; inline bool isNull() const; Q_DECL_CONSTEXPR inline double x() const; Q_DECL_CONSTEXPR inline double y() const; inline void setX(double x); inline void setY(double y); double length() const; Q_DECL_CONSTEXPR inline double lengthSquared() const; QDoubleVector2D normalized() const; void normalize(); inline QDoubleVector2D &operator+=(const QDoubleVector2D &vector); inline QDoubleVector2D &operator-=(const QDoubleVector2D &vector); inline QDoubleVector2D &operator*=(double factor); inline QDoubleVector2D &operator*=(const QDoubleVector2D &vector); inline QDoubleVector2D &operator/=(double divisor); inline QDoubleVector2D &operator/=(const QDoubleVector2D &vector); Q_DECL_CONSTEXPR static inline double dotProduct(const QDoubleVector2D &v1, const QDoubleVector2D &v2) { return v1.xp * v2.xp + v1.yp * v2.yp; } friend Q_DECL_CONSTEXPR inline bool operator==(const QDoubleVector2D &v1, const QDoubleVector2D &v2); friend Q_DECL_CONSTEXPR inline bool operator!=(const QDoubleVector2D &v1, const QDoubleVector2D &v2); friend Q_DECL_CONSTEXPR inline const QDoubleVector2D operator+(const QDoubleVector2D &v1, const QDoubleVector2D &v2); friend Q_DECL_CONSTEXPR inline const QDoubleVector2D operator-(const QDoubleVector2D &v1, const QDoubleVector2D &v2); friend Q_DECL_CONSTEXPR inline const QDoubleVector2D operator*(double factor, const QDoubleVector2D &vector); friend Q_DECL_CONSTEXPR inline const QDoubleVector2D operator*(const QDoubleVector2D &vector, double factor); friend Q_DECL_CONSTEXPR inline const QDoubleVector2D operator*(const QDoubleVector2D &v1, const QDoubleVector2D &v2); friend Q_DECL_CONSTEXPR inline const QDoubleVector2D operator-(const QDoubleVector2D &vector); friend Q_DECL_CONSTEXPR inline const QDoubleVector2D operator/(const QDoubleVector2D &vector, double divisor); friend Q_DECL_CONSTEXPR inline bool qFuzzyCompare(const QDoubleVector2D &v1, const QDoubleVector2D &v2); QDoubleVector3D toVector3D() const; Q_DECL_CONSTEXPR inline QPointF toPointF() const; private: double xp, yp; friend class QDoubleVector3D; }; Q_DECLARE_TYPEINFO(QDoubleVector2D, Q_MOVABLE_TYPE); Q_DECL_CONSTEXPR inline QDoubleVector2D::QDoubleVector2D() : xp(0.0), yp(0.0) {} Q_DECL_CONSTEXPR inline QDoubleVector2D::QDoubleVector2D(double xpos, double ypos) : xp(xpos), yp(ypos) {} Q_DECL_CONSTEXPR inline QDoubleVector2D::QDoubleVector2D(const QPointF &p) : xp(p.x()), yp(p.y()) { } Q_DECL_CONSTEXPR inline double QDoubleVector2D::manhattanLength() const { return qAbs(x())+qAbs(y()); } inline bool QDoubleVector2D::isNull() const { return qIsNull(xp) && qIsNull(yp); } Q_DECL_CONSTEXPR inline double QDoubleVector2D::x() const { return xp; } Q_DECL_CONSTEXPR inline double QDoubleVector2D::y() const { return yp; } inline void QDoubleVector2D::setX(double aX) { xp = aX; } inline void QDoubleVector2D::setY(double aY) { yp = aY; } Q_DECL_CONSTEXPR inline double QDoubleVector2D::lengthSquared() const { return xp * xp + yp * yp; } inline QDoubleVector2D &QDoubleVector2D::operator+=(const QDoubleVector2D &vector) { xp += vector.xp; yp += vector.yp; return *this; } inline QDoubleVector2D &QDoubleVector2D::operator-=(const QDoubleVector2D &vector) { xp -= vector.xp; yp -= vector.yp; return *this; } inline QDoubleVector2D &QDoubleVector2D::operator*=(double factor) { xp *= factor; yp *= factor; return *this; } inline QDoubleVector2D &QDoubleVector2D::operator*=(const QDoubleVector2D &vector) { xp *= vector.xp; yp *= vector.yp; return *this; } inline QDoubleVector2D &QDoubleVector2D::operator/=(double divisor) { xp /= divisor; yp /= divisor; return *this; } inline QDoubleVector2D &QDoubleVector2D::operator/=(const QDoubleVector2D &vector) { xp /= vector.xp; yp /= vector.yp; return *this; } Q_DECL_CONSTEXPR inline bool operator==(const QDoubleVector2D &v1, const QDoubleVector2D &v2) { return v1.xp == v2.xp && v1.yp == v2.yp; } Q_DECL_CONSTEXPR inline bool operator!=(const QDoubleVector2D &v1, const QDoubleVector2D &v2) { return v1.xp != v2.xp || v1.yp != v2.yp; } Q_DECL_CONSTEXPR inline const QDoubleVector2D operator+(const QDoubleVector2D &v1, const QDoubleVector2D &v2) { return QDoubleVector2D(v1.xp + v2.xp, v1.yp + v2.yp); } Q_DECL_CONSTEXPR inline const QDoubleVector2D operator-(const QDoubleVector2D &v1, const QDoubleVector2D &v2) { return QDoubleVector2D(v1.xp - v2.xp, v1.yp - v2.yp); } Q_DECL_CONSTEXPR inline const QDoubleVector2D operator*(double factor, const QDoubleVector2D &vector) { return QDoubleVector2D(vector.xp * factor, vector.yp * factor); } Q_DECL_CONSTEXPR inline const QDoubleVector2D operator*(const QDoubleVector2D &vector, double factor) { return QDoubleVector2D(vector.xp * factor, vector.yp * factor); } Q_DECL_CONSTEXPR inline const QDoubleVector2D operator*(const QDoubleVector2D &v1, const QDoubleVector2D &v2) { return QDoubleVector2D(v1.xp * v2.xp, v1.yp * v2.yp); } Q_DECL_CONSTEXPR inline const QDoubleVector2D operator-(const QDoubleVector2D &vector) { return QDoubleVector2D(-vector.xp, -vector.yp); } Q_DECL_CONSTEXPR inline const QDoubleVector2D operator/(const QDoubleVector2D &vector, double divisor) { return QDoubleVector2D(vector.xp / divisor, vector.yp / divisor); } Q_DECL_CONSTEXPR inline bool qFuzzyCompare(const QDoubleVector2D &v1, const QDoubleVector2D &v2) { return qFuzzyCompare(v1.xp, v2.xp) && qFuzzyCompare(v1.yp, v2.yp); } Q_DECL_CONSTEXPR inline QPointF QDoubleVector2D::toPointF() const { return QPointF(qreal(xp), qreal(yp)); } #ifndef QT_NO_DEBUG_STREAM Q_POSITIONING_EXPORT QDebug operator<<(QDebug dbg, const QDoubleVector2D &vector); #endif #ifndef QT_NO_DATASTREAM Q_POSITIONING_EXPORT QDataStream &operator<<(QDataStream &, const QDoubleVector2D &); Q_POSITIONING_EXPORT QDataStream &operator>>(QDataStream &, QDoubleVector2D &); #endif QT_END_NAMESPACE #endif