/**************************************************************************** ** ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtCore module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** GNU Lesser General Public License Usage ** This file may be used under the terms of the GNU Lesser General Public ** License version 2.1 as published by the Free Software Foundation and ** appearing in the file LICENSE.LGPL included in the packaging of this ** file. Please review the following information to ensure the GNU Lesser ** General Public License version 2.1 requirements will be met: ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU General ** Public License version 3.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of this ** file. Please review the following information to ensure the GNU General ** Public License version 3.0 requirements will be met: ** http://www.gnu.org/copyleft/gpl.html. ** ** Other Usage ** Alternatively, this file may be used in accordance with the terms and ** conditions contained in a signed written agreement between you and Nokia. ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef MAPSPHERE_H #define MAPSPHERE_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include "qglobal.h" #include #include #include #include #include QT_BEGIN_NAMESPACE class QGLSceneNode; class TileSpec; class TileCache; class Map; class MapPrivate; class QGeoMappingManager; class Q_LOCATION_EXPORT MapSphere : public QObject { Q_OBJECT public: MapSphere(Map* map, MapPrivate *mapPrivate, TileCache *tileCache); ~MapSphere(); void setMappingManager(QGeoMappingManager *manager); QGLSceneNode* sphereSceneNode() const; // TODO Quick temporary thread protection. QMutex updateMutex; // when running as QML app we can't access GL context anywhere // but QSG rendering thread. void GLContextAvailable(); public slots: void clearCache(); void update(const QList &tiles); private slots: void tileFetched(const TileSpec &spec); void prefetchingFinished(); signals: void tileUpdated(); void sphereUpdated(); private: void displayTile(const TileSpec &spec); TileCache *tileCache_; int minZoom_; QSet requested_; QHash built_; QGLSceneNode* sphereNode_; MapPrivate* mapPrivate_; QList obsoleteNodes_; }; QT_END_NAMESPACE #endif // MAPSPHERE_H