/**************************************************************************** ** ** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the QtLocation module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QGEOMAPITEMGEOMETRY_H #define QGEOMAPITEMGEOMETRY_H #include #include #include #include #include #include #include QT_BEGIN_NAMESPACE class QSGGeometry; class QGeoMap; class QGeoMapItemGeometry { public: QGeoMapItemGeometry(); inline bool isSourceDirty() const { return sourceDirty_; } inline bool isScreenDirty() const { return screenDirty_; } inline void markSourceDirty() { sourceDirty_ = true; screenDirty_ = true; } inline void markScreenDirty() { screenDirty_ = true; clipToViewport_ = true; } inline void markFullScreenDirty() { screenDirty_ = true; clipToViewport_ = false;} inline void markClean() { screenDirty_ = (sourceDirty_ = false); clipToViewport_ = true;} inline void setPreserveGeometry(bool value, QGeoCoordinate geoLeftBound = QGeoCoordinate()) { preserveGeometry_ = value; if (preserveGeometry_) geoLeftBound_ = geoLeftBound; } inline QGeoCoordinate geoLeftBound() { return geoLeftBound_; } inline QRectF sourceBoundingBox() const { return sourceBounds_; } inline QRectF screenBoundingBox() const { return screenBounds_; } inline QPointF firstPointOffset() const { return firstPointOffset_; } void translate(const QPointF &offset); inline const QGeoCoordinate &origin() const { return srcOrigin_; } inline bool contains(const QPointF &screenPoint) const { return screenOutline_.contains(screenPoint); } inline QVector2D vertex(quint32 index) const { return QVector2D(screenVertices_[index]); } inline QVector vertices() const { return screenVertices_; } inline QVector indices() const { return screenIndices_; } inline bool isIndexed() const { return (!screenIndices_.isEmpty()); } /* Size is # of triangles */ inline quint32 size() const { if (isIndexed()) return screenIndices_.size() / 3; else return screenVertices_.size() / 3; } inline void clear() { firstPointOffset_ = QPointF(0,0); screenVertices_.clear(); screenIndices_.clear(); } void allocateAndFill(QSGGeometry *geom) const; double geoDistanceToScreenWidth(const QGeoMap &map, const QGeoCoordinate &fromCoord, const QGeoCoordinate &toCoord); static QRectF translateToCommonOrigin(const QList &geoms); protected: bool sourceDirty_; bool screenDirty_; bool clipToViewport_; bool preserveGeometry_; QGeoCoordinate geoLeftBound_; QPointF firstPointOffset_; QPainterPath screenOutline_; QRectF sourceBounds_; QRectF screenBounds_; QGeoCoordinate srcOrigin_; QVector screenVertices_; QVector screenIndices_; }; QT_END_NAMESPACE #endif // QGEOMAPITEMGEOMETRY_H