cmake_minimum_required(VERSION 3.16) include(.cmake.conf) project(QtLocation VERSION "${QT_REPO_MODULE_VERSION}" DESCRIPTION "Qt Location Libraries" HOMEPAGE_URL "https://qt.io/" LANGUAGES CXX C ) # Make sure we use the fixed BASE argument of qt_add_resource. set(QT_USE_FIXED_QT_ADD_RESOURCE_BASE TRUE) find_package(Qt6 ${PROJECT_VERSION} CONFIG REQUIRED COMPONENTS BuildInternals Core) qt_internal_project_setup() if(WASM) message(NOTICE "Skipping the build as the condition \"NOT WASM\" is not met.") return() endif() if(INTEGRITY) message(NOTICE "Skipping the build as the condition \"NOT INTEGRITY\" is not met.") return() endif() # Need to search for positioning only after we make sure that it's not WASM. # Otherwise we'll get an "QtPositioning not found" error in WASM build. find_package(Qt6 ${PROJECT_VERSION} CONFIG OPTIONAL_COMPONENTS Qml Quick Network Test QuickTest Positioning PositioningQuick QuickShapesPrivate ) find_package(Qt6 ${PROJECT_VERSION} QUIET CONFIG OPTIONAL_COMPONENTS ShaderTools ) macro(assertTargets) foreach(qtTarget IN ITEMS ${ARGN}) if(NOT TARGET Qt::${qtTarget}) message(NOTICE "Skipping the build as the condition \"TARGET Qt::${qtTarget}\" is not met.") return() endif() endforeach() endmacro() assertTargets(Qml Quick Network Test QuickTest Positioning PositioningQuick QuickShapesPrivate) qt_build_repo()