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#pragma once
#include <mbgl/geometry/anchor.hpp>
#include <mbgl/tile/geometry_tile_data.hpp>
#include <mbgl/util/math.hpp>
namespace mbgl {
Anchors getAnchors(const GeometryCoordinates& line,
float spacing,
const float maxAngle,
const float textLeft,
const float textRight,
const float iconLeft,
const float iconRight,
const float glyphSize,
const float boxScale,
const float overscaling);
} // namespace mbgl
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