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#pragma once
#include <mbgl/style/source_impl.hpp>
#include <mbgl/util/tileset.hpp>
#include <mbgl/util/variant.hpp>
#include <mbgl/util/optional.hpp>
namespace mbgl {
class AsyncRequest;
namespace style {
/*
Shared implementation for VectorSource and RasterSource. Should eventually
be refactored to use composition rather than inheritance.
*/
class TileSourceImpl : public Source::Impl {
public:
static Tileset parseTileJSON(const std::string& json, const std::string& sourceURL, SourceType, uint16_t tileSize);
TileSourceImpl(SourceType, std::string id, Source&,
variant<std::string, Tileset> urlOrTileset,
uint16_t tileSize);
~TileSourceImpl() override;
void loadDescription(FileSource&) final;
uint16_t getTileSize() const final {
return tileSize;
}
const variant<std::string, Tileset>& getURLOrTileset() const {
return urlOrTileset;
}
optional<std::string> getAttribution() const override;
optional<Range<uint8_t>> getZoomRange() const final;
protected:
const variant<std::string, Tileset> urlOrTileset;
const uint16_t tileSize;
Tileset tileset;
std::unique_ptr<AsyncRequest> req;
};
} // namespace style
} // namespace mbgl
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