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#pragma once
#include <mbgl/style/image.hpp>
#include <string>
#include <unordered_map>
#include <set>
namespace mbgl {
namespace style {
class Image::Impl {
public:
Impl(std::string id, PremultipliedImage&&, float pixelRatio, bool sdf = false);
const std::string id;
PremultipliedImage image;
// Pixel ratio of the sprite image.
const float pixelRatio;
// Whether this image should be interpreted as a signed distance field icon.
const bool sdf;
};
} // namespace style
using ImageMap = std::unordered_map<std::string, Immutable<style::Image::Impl>>;
using ImageDependencies = std::set<std::string>;
using ImageRequestPair = std::pair<ImageDependencies, uint64_t>;
} // namespace mbgl
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