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#pragma once
#include <mbgl/tile/geometry_tile.hpp>
#include <mbgl/tile/geometry_tile_data.hpp>
namespace mbgl {
class AnnotationManager;
namespace style {
class UpdateParameters;
} // namespace style
class AnnotationTile : public GeometryTile {
public:
AnnotationTile(const OverscaledTileID&,
std::string sourceID,
const style::UpdateParameters&);
~AnnotationTile() override;
void setNecessity(Necessity) final;
private:
AnnotationManager& annotationManager;
};
class AnnotationTileFeature : public GeometryTileFeature {
public:
AnnotationTileFeature(FeatureType, GeometryCollection,
std::unordered_map<std::string, std::string> properties = {{}});
FeatureType getType() const override { return type; }
optional<Value> getValue(const std::string&) const override;
GeometryCollection getGeometries() const override { return geometries; }
const FeatureType type;
const std::unordered_map<std::string, std::string> properties;
const GeometryCollection geometries;
};
class AnnotationTileLayer : public GeometryTileLayer {
public:
AnnotationTileLayer(std::string);
std::size_t featureCount() const override { return features.size(); }
util::ptr<const GeometryTileFeature> getFeature(std::size_t i) const override { return features[i]; }
std::string getName() const override { return name; };
std::vector<util::ptr<const AnnotationTileFeature>> features;
private:
std::string name;
};
class AnnotationTileData : public GeometryTileData {
public:
util::ptr<GeometryTileLayer> getLayer(const std::string&) const override;
std::unordered_map<std::string, util::ptr<AnnotationTileLayer>> layers;
};
} // namespace mbgl
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