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#include <mbgl/annotation/annotation_source.hpp>
#include <mbgl/annotation/annotation_manager.hpp>
#include <mbgl/annotation/annotation_tile.hpp>
namespace mbgl {
AnnotationSource::AnnotationSource()
: Source(SourceType::Annotations, AnnotationManager::SourceID) {
}
Range<uint8_t> AnnotationSource::getZoomRange() {
return { 0, 22 };
}
void AnnotationSource::load(FileSource&) {
loaded = true;
}
std::unique_ptr<Tile> AnnotationSource::createTile(const OverscaledTileID& tileID,
const style::UpdateParameters& parameters) {
return std::make_unique<AnnotationTile>(tileID, id, parameters);
}
} // namespace mbgl
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