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#include <mbgl/util/platform.hpp>
#include <mbgl/platform/thread.hpp>
#include <mbgl/util/logging.hpp>
#include <string>
#include <pthread.h>
#include <sched.h>
#include <sys/resource.h>
namespace mbgl {
namespace platform {
std::string getCurrentThreadName() {
char name[32] = "unknown";
#ifdef __linux__
pthread_getname_np(pthread_self(), name, sizeof(name));
#endif
return name;
}
void setCurrentThreadName(const std::string& name) {
#ifdef __linux__
if (name.size() > 15) { // Linux hard limit (see manpages).
pthread_setname_np(pthread_self(), name.substr(0, 15).c_str());
} else {
pthread_setname_np(pthread_self(), name.c_str());
}
#endif
}
void makeThreadLowPriority() {
#ifdef SCHED_IDLE
struct sched_param param;
param.sched_priority = 0;
if (sched_setscheduler(0, SCHED_IDLE, ¶m) != 0) {
Log::Warning(Event::General, "Couldn't set thread scheduling policy");
}
#endif
}
void setCurrentThreadPriority(double priority) {
if (setpriority(PRIO_PROCESS, 0, int(priority)) < 0) {
Log::Warning(Event::General, "Couldn't set thread priority");
}
#ifdef SCHED_OTHER
struct sched_param param;
param.sched_priority = 0;
if (sched_setscheduler(0, SCHED_OTHER, ¶m) != 0) {
Log::Warning(Event::General, "Couldn't set thread scheduling policy");
}
#endif
}
void attachThread() {}
void detachThread() {}
} // namespace platform
} // namespace mbgl
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