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path: root/include/mbgl/style/conversion/layer.hpp
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#pragma once

#include <mbgl/style/layer.hpp>
#include <mbgl/style/layers/background_layer.hpp>
#include <mbgl/style/layers/circle_layer.hpp>
#include <mbgl/style/layers/fill_layer.hpp>
#include <mbgl/style/layers/fill_extrusion_layer.hpp>
#include <mbgl/style/layers/line_layer.hpp>
#include <mbgl/style/layers/raster_layer.hpp>
#include <mbgl/style/layers/symbol_layer.hpp>
#include <mbgl/style/conversion.hpp>
#include <mbgl/style/conversion/constant.hpp>
#include <mbgl/style/conversion/filter.hpp>
#include <mbgl/style/conversion/make_property_setters.hpp>

namespace mbgl {
namespace style {
namespace conversion {

template <class V>
optional<Error> setLayoutProperty(Layer& layer, const std::string& name, const V& value) {
    static const auto setters = makeLayoutPropertySetters<V>();
    auto it = setters.find(name);
    if (it == setters.end()) {
        return Error { "property not found" };
    }
    return it->second(layer, value);
}

template <class V>
optional<Error> setPaintProperty(Layer& layer, const std::string& name, const V& value, const optional<std::string>& klass) {
    static const auto setters = makePaintPropertySetters<V>();
    auto it = setters.find(name);
    if (it == setters.end()) {
        return Error { "property not found" };
    }
    return it->second(layer, value, klass);
}

template <class V>
optional<Error> setPaintProperties(Layer& layer, const V& value) {
    return eachMember(value, [&] (const std::string& paintName, const V& paintValue) -> optional<Error> {
        if (paintName.compare(0, 5, "paint") != 0) {
            return {};
        }

        optional<std::string> klass;
        if (paintName.compare(0, 6, "paint.") == 0) {
            klass = paintName.substr(6);
        }

        return eachMember(paintValue, [&] (const std::string& k, const V& v) {
            return setPaintProperty(layer, k, v, klass);
        });
    });
}

template <>
struct Converter<std::unique_ptr<Layer>> {
public:
    template <class V>
    optional<std::unique_ptr<Layer>> operator()(const V& value, Error& error) const {
        if (!isObject(value)) {
            error = { "layer must be an object" };
            return {};
        }

        auto idValue = objectMember(value, "id");
        if (!idValue) {
            error = { "layer must have an id" };
            return {};
        }

        optional<std::string> id = toString(*idValue);
        if (!id) {
            error = { "layer id must be a string" };
            return {};
        }

        auto typeValue = objectMember(value, "type");
        if (!typeValue) {
            error = { "layer must have a type" };
            return {};
        }

        optional<std::string> type = toString(*typeValue);
        if (!type) {
            error = { "layer type must be a string" };
            return {};
        }

        optional<std::unique_ptr<Layer>> converted;

        if (*type == "fill") {
            converted = convertVectorLayer<FillLayer>(*id, value, error);
        } else if (*type == "fill-extrusion") {
            converted = convertVectorLayer<FillExtrusionLayer>(*id, value, error);
        } else if (*type == "line") {
            converted = convertVectorLayer<LineLayer>(*id, value, error);
        } else if (*type == "circle") {
            converted = convertVectorLayer<CircleLayer>(*id, value, error);
        } else if (*type == "symbol") {
            converted = convertVectorLayer<SymbolLayer>(*id, value, error);
        } else if (*type == "raster") {
            converted = convertRasterLayer(*id, value, error);
        } else if (*type == "background") {
            converted = convertBackgroundLayer(*id, value, error);
        } else {
            error = { "invalid layer type" };
            return {};
        }

        if (!converted) {
            return converted;
        }

        std::unique_ptr<Layer> layer = std::move(*converted);

        auto minzoomValue = objectMember(value, "minzoom");
        if (minzoomValue) {
            optional<float> minzoom = toNumber(*minzoomValue);
            if (!minzoom) {
                error = { "minzoom must be numeric" };
                return {};
            }
            layer->setMinZoom(*minzoom);
        }

        auto maxzoomValue = objectMember(value, "maxzoom");
        if (maxzoomValue) {
            optional<float> maxzoom = toNumber(*maxzoomValue);
            if (!maxzoom) {
                error = { "maxzoom must be numeric" };
                return {};
            }
            layer->setMaxZoom(*maxzoom);
        }

        auto layoutValue = objectMember(value, "layout");
        if (layoutValue) {
            if (!isObject(*layoutValue)) {
                error = { "layout must be an object" };
                return {};
            }
            optional<Error> error_ = eachMember(*layoutValue, [&] (const std::string& k, const V& v) {
                return setLayoutProperty(*layer, k, v);
            });
            if (error_) {
                error = *error_;
                return {};
            }
        }

        optional<Error> error_ = setPaintProperties(*layer, value);
        if (error_) {
            error = *error_;
            return {};
        }

        return std::move(layer);
    }

private:
    template <class LayerType, class V>
    optional<std::unique_ptr<Layer>> convertVectorLayer(const std::string& id, const V& value, Error& error) const {
        auto sourceValue = objectMember(value, "source");
        if (!sourceValue) {
            error = { "layer must have a source" };
            return {};
        }

        optional<std::string> source = toString(*sourceValue);
        if (!source) {
            error = { "layer source must be a string" };
            return {};
        }

        std::unique_ptr<LayerType> layer = std::make_unique<LayerType>(id, *source);

        auto sourceLayerValue = objectMember(value, "source-layer");
        if (sourceLayerValue) {
            optional<std::string> sourceLayer = toString(*sourceLayerValue);
            if (!sourceLayer) {
                error = { "layer source-layer must be a string" };
                return {};
            }
            layer->setSourceLayer(*sourceLayer);
        }

        auto filterValue = objectMember(value, "filter");
        if (filterValue) {
            optional<Filter> filter = convert<Filter>(*filterValue, error);
            if (!filter) {
                return {};
            }
            layer->setFilter(*filter);
        }

        return { std::move(layer) };
    }

    template <class V>
    optional<std::unique_ptr<Layer>> convertRasterLayer(const std::string& id, const V& value, Error& error) const {
        auto sourceValue = objectMember(value, "source");
        if (!sourceValue) {
            error = { "layer must have a source" };
            return {};
        }

        optional<std::string> source = toString(*sourceValue);
        if (!source) {
            error = { "layer source must be a string" };
            return {};
        }

        return { std::make_unique<RasterLayer>(id, *source) };
    }

    template <class V>
    optional<std::unique_ptr<Layer>> convertBackgroundLayer(const std::string& id, const V&, Error&) const {
        return { std::make_unique<BackgroundLayer>(id) };
    }
};

} // namespace conversion
} // namespace style
} // namespace mbgl