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#ifndef MBGL_COMMON_HEADLESS_VIEW
#define MBGL_COMMON_HEADLESS_VIEW
#ifdef __APPLE__
#define MBGL_USE_CGL 1
#else
#define GL_GLEXT_PROTOTYPES
#define MBGL_USE_GLX 1
typedef struct _XDisplay Display;
typedef struct __GLXcontextRec* GLXContext;
typedef struct __GLXFBConfigRec* GLXFBConfig;
typedef long unsigned int XID;
typedef XID GLXPbuffer;
#endif
#include <mbgl/mbgl.hpp>
#include <mbgl/platform/gl.hpp>
#include <memory>
#include <thread>
namespace mbgl {
class HeadlessDisplay;
class HeadlessView : public View {
public:
HeadlessView(float pixelRatio, uint16_t width = 256, uint16_t height = 256);
HeadlessView(std::shared_ptr<HeadlessDisplay> display, float pixelRatio, uint16_t width = 256, uint16_t height = 256);
~HeadlessView();
float getPixelRatio() const override;
std::array<uint16_t, 2> getSize() const override;
std::array<uint16_t, 2> getFramebufferSize() const override;
void activate() override;
void deactivate() override;
void notify() override;
void invalidate() override;
void beforeRender() override;
void afterRender() override;
UnassociatedImage readStillImage() override;
void resizeFramebuffer();
void resize(uint16_t width, uint16_t height);
private:
void createContext();
void loadExtensions();
void clearBuffers();
bool isActive();
private:
std::shared_ptr<HeadlessDisplay> display;
const float pixelRatio;
std::array<uint16_t, 2> dimensions;
bool needsResize;
#if MBGL_USE_CGL
CGLContextObj glContext = nullptr;
#endif
#if MBGL_USE_GLX
Display *xDisplay = nullptr;
GLXFBConfig *fbConfigs = nullptr;
GLXContext glContext = 0;
GLXPbuffer glxPbuffer = 0;
#endif
bool extensionsLoaded = false;
GLuint fbo = 0;
GLuint fboDepthStencil = 0;
GLuint fboColor = 0;
std::thread::id thread;
};
}
#endif
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