#include #include const std::u32string aaa = U"a"; const std::u32string bbb = U"b"; TEST(MergeLines, SameText) { // merges lines with the same text std::vector input1 = { { {{{0, 0}, {1, 0}, {2, 0}}}, aaa, "", 0 }, { {{{4, 0}, {5, 0}, {6, 0}}}, bbb, "", 0 }, { {{{8, 0}, {9, 0}}}, aaa, "", 0 }, { {{{2, 0}, {3, 0}, {4, 0}}}, aaa, "", 0 }, { {{{6, 0}, {7, 0}, {8, 0}}}, aaa, "", 0 }, { {{{5, 0}, {6, 0}}}, aaa, "", 0 } }; const std::vector expected1 = { { {{{0, 0}, {1, 0}, {2, 0}, {3, 0}, {4, 0}}}, aaa, "", 0 }, { {{{4, 0}, {5, 0}, {6, 0}}}, bbb, "", 0 }, { {{{5, 0}, {6, 0}, {7, 0}, {8, 0}, {9, 0}}}, aaa, "", 0 }, { {{}}, aaa, "", 0 }, { {{}}, aaa, "", 0 }, { {{}}, aaa, "", 0 } }; mbgl::util::mergeLines(input1); for (int i = 0; i < 6; i++) { EXPECT_TRUE(input1[i].geometry == expected1[i].geometry); } } TEST(MergeLines, BothEnds) { // mergeLines handles merge from both ends std::vector input2 = { { {{{0, 0}, {1, 0}, {2, 0}}}, aaa, "", 0 }, { {{{4, 0}, {5, 0}, {6, 0}}}, aaa, "", 0 }, { {{{2, 0}, {3, 0}, {4, 0}}}, aaa, "", 0 } }; const std::vector expected2 = { { {{{0, 0}, {1, 0}, {2, 0}, {3, 0}, {4, 0}, {5, 0}, {6, 0}}}, aaa, "", 0 }, { {{}}, aaa, "", 0 }, { {{}}, aaa, "", 0 } }; mbgl::util::mergeLines(input2); for (int i = 0; i < 3; i++) { EXPECT_TRUE(input2[i].geometry == expected2[i].geometry); } } TEST(MergeLines, CircularLines) { // mergeLines handles circular lines std::vector input3 = { { {{{0, 0}, {1, 0}, {2, 0}}}, aaa, "", 0 }, { {{{2, 0}, {3, 0}, {4, 0}}}, aaa, "", 0 }, { {{{4, 0}, {0, 0}}}, aaa, "", 0 } }; const std::vector expected3 = { { {{{0, 0}, {1, 0}, {2, 0}, {3, 0}, {4, 0}, {0, 0}}}, aaa, "", 0 }, { {{}}, aaa, "", 0 }, { {{}}, aaa, "", 0 } }; mbgl::util::mergeLines(input3); for (int i = 0; i < 3; i++) { EXPECT_TRUE(input3[i].geometry == expected3[i].geometry); } }