#include #include #include #include using namespace mbgl; TEST(StyleImage, ZeroWidth) { try { style::Image(PremultipliedImage({ 0, 16 }), 2.0); FAIL() << "Expected exception"; } catch (util::SpriteImageException& ex) { EXPECT_STREQ("Sprite image dimensions may not be zero", ex.what()); } } TEST(StyleImage, ZeroHeight) { try { style::Image(PremultipliedImage({ 16, 0 }), 2.0); FAIL() << "Expected exception"; } catch (util::SpriteImageException& ex) { EXPECT_STREQ("Sprite image dimensions may not be zero", ex.what()); } } TEST(StyleImage, ZeroRatio) { try { style::Image(PremultipliedImage({ 16, 16 }), 0.0); FAIL() << "Expected exception"; } catch (util::SpriteImageException& ex) { EXPECT_STREQ("Sprite pixelRatio may not be <= 0", ex.what()); } } TEST(StyleImage, Retina) { style::Image image(PremultipliedImage({ 32, 24 }), 2.0); EXPECT_EQ(16, image.getWidth()); EXPECT_EQ(32u, image.image.size.width); EXPECT_EQ(12, image.getHeight()); EXPECT_EQ(24u, image.image.size.height); EXPECT_EQ(2, image.pixelRatio); } TEST(StyleImage, FractionalRatio) { style::Image image(PremultipliedImage({ 20, 12 }), 1.5); EXPECT_EQ(float(20.0 / 1.5), image.getWidth()); EXPECT_EQ(20u, image.image.size.width); EXPECT_EQ(float(12.0 / 1.5), image.getHeight()); EXPECT_EQ(12u, image.image.size.height); EXPECT_EQ(1.5, image.pixelRatio); }