#include #include #include #include using namespace mbgl; TEST(StyleImage, ZeroWidth) { try { style::Image("test", PremultipliedImage({ 0, 16 }), 2.0); FAIL() << "Expected exception"; } catch (util::SpriteImageException& ex) { EXPECT_STREQ("Sprite image dimensions may not be zero", ex.what()); } } TEST(StyleImage, ZeroHeight) { try { style::Image("test", PremultipliedImage({ 16, 0 }), 2.0); FAIL() << "Expected exception"; } catch (util::SpriteImageException& ex) { EXPECT_STREQ("Sprite image dimensions may not be zero", ex.what()); } } TEST(StyleImage, ZeroRatio) { try { style::Image("test", PremultipliedImage({ 16, 16 }), 0.0); FAIL() << "Expected exception"; } catch (util::SpriteImageException& ex) { EXPECT_STREQ("Sprite pixelRatio may not be <= 0", ex.what()); } } TEST(StyleImage, Retina) { style::Image image("test", PremultipliedImage({ 32, 24 }), 2.0); EXPECT_EQ(32u, image.getImage().size.width); EXPECT_EQ(24u, image.getImage().size.height); EXPECT_EQ(2, image.getPixelRatio()); } TEST(StyleImage, FractionalRatio) { style::Image image("test", PremultipliedImage({ 20, 12 }), 1.5); EXPECT_EQ(20u, image.getImage().size.width); EXPECT_EQ(12u, image.getImage().size.height); EXPECT_EQ(1.5, image.getPixelRatio()); }