#include "../fixtures/util.hpp" #include #include using namespace mbgl; TEST(Sprite, SpriteImageZeroWidth) { try { SpriteImage(0, 16, 2, ""); FAIL() << "Expected exception"; } catch (util::SpriteImageException& ex) { EXPECT_STREQ("Sprite image dimensions may not be zero", ex.what()); } } TEST(Sprite, SpriteImageZeroHeight) { try { SpriteImage(16, 0, 2, ""); FAIL() << "Expected exception"; } catch (util::SpriteImageException& ex) { EXPECT_STREQ("Sprite image dimensions may not be zero", ex.what()); } } TEST(Sprite, SpriteImageZeroRatio) { try { SpriteImage(16, 16, 0, ""); FAIL() << "Expected exception"; } catch (util::SpriteImageException& ex) { EXPECT_STREQ("Sprite image dimensions may not be zero", ex.what()); } } TEST(Sprite, SpriteImageMismatchedData) { try { SpriteImage(16, 16, 2, ""); FAIL() << "Expected exception"; } catch (util::SpriteImageException& ex) { EXPECT_STREQ("Sprite image pixel count mismatch", ex.what()); } } TEST(Sprite, SpriteImage) { std::string pixels(32 * 24 * 4, '\0'); SpriteImage sprite(16, 12, 2, std::move(pixels)); EXPECT_EQ(16, sprite.width); EXPECT_EQ(32, sprite.pixelWidth); EXPECT_EQ(12, sprite.height); EXPECT_EQ(24, sprite.pixelHeight); EXPECT_EQ(2, sprite.pixelRatio); EXPECT_EQ(32u * 24 * 4, sprite.data.size()); } TEST(Sprite, SpriteImageFractionalRatio) { std::string pixels(20 * 12 * 4, '\0'); SpriteImage sprite(13, 8, 1.5, std::move(pixels)); EXPECT_EQ(13, sprite.width); EXPECT_EQ(20, sprite.pixelWidth); EXPECT_EQ(8, sprite.height); EXPECT_EQ(12, sprite.pixelHeight); EXPECT_EQ(1.5, sprite.pixelRatio); EXPECT_EQ(20u * 12 * 4, sprite.data.size()); }