#include #include #include #include #include #include #include #include #include #include #include #if TEST_HAS_SERVER #define TEST_REQUIRES_SERVER(name) name #else #define TEST_REQUIRES_SERVER(name) DISABLED_ ## name #endif TEST(API, TEST_REQUIRES_SERVER(RenderMissingTile)) { using namespace mbgl; util::RunLoop loop; const auto style = util::read_file("test/fixtures/api/water_missing_tiles.json"); HeadlessBackend backend; OffscreenView view(backend.getContext(), { 256, 512 }); #ifdef MBGL_ASSET_ZIP // Regenerate with `cd test/fixtures/api/ && zip -r assets.zip assets/` DefaultFileSource fileSource(":memory:", "test/fixtures/api/assets.zip"); #else DefaultFileSource fileSource(":memory:", "test/fixtures/api/assets"); #endif ThreadPool threadPool(4); Log::setObserver(std::make_unique()); Map map(backend, view.size, 1, fileSource, threadPool, MapMode::Still); std::string message; // This host does not respond (== connection error). // Are you seeing this test fail? Make sure you don't have a server running on port 3001! map.setStyleJSON(style); map.renderStill(view, [&](std::exception_ptr err) { ASSERT_TRUE(err.operator bool()); try { std::rethrow_exception(err); } catch (const std::exception& ex) { message = ex.what(); EXPECT_TRUE(message.find("onnect") != std::string::npos); // [C|c]onnect } loop.stop(); }); loop.run(); auto observer = Log::removeObserver(); auto flo = dynamic_cast(observer.get()); EXPECT_EQ(1u, flo->count(FixtureLog::Message( EventSeverity::Error, Event::Style, -1, std::string("Failed to load tile 0/0/0=>0 for source mapbox: " + message)))); auto unchecked = flo->unchecked(); EXPECT_TRUE(unchecked.empty()) << unchecked; }