#include #include using namespace mbgl; namespace { class FakeTile { public: FakeTile(TileMask mask_) : mask(std::move(mask_)) { } void setMask(TileMask mask_) { mask = std::move(mask_); } const bool usedByRenderedLayers = true; TileMask mask; }; bool operator==(const FakeTile& lhs, const FakeTile& rhs) { return lhs.mask == rhs.mask; } } // namespace void validate(std::map expected) { auto actual = expected; std::for_each(actual.begin(), actual.end(), [](auto& renderable) { renderable.second.mask.clear(); }); algorithm::updateTileMasks(actual); EXPECT_EQ(expected, actual); } TEST(UpdateTileMasks, NoChildren) { validate({ { UnwrappedTileID{ 0, 0, 0 }, TileMask{ CanonicalTileID{ 0, 0, 0 } } } }); validate({ { UnwrappedTileID{ 4, 3, 8 }, TileMask{ CanonicalTileID{ 0, 0, 0 } } }, }); validate({ { UnwrappedTileID{ 1, 0, 0 }, TileMask{ CanonicalTileID{ 0, 0, 0 } } }, { UnwrappedTileID{ 1, 1, 1 }, TileMask{ CanonicalTileID{ 0, 0, 0 } } }, }); validate({ { UnwrappedTileID{ 1, 0, 0 }, TileMask{ CanonicalTileID{ 0, 0, 0 } } }, { UnwrappedTileID{ 2, 2, 3 }, TileMask{ CanonicalTileID{ 0, 0, 0 } } }, }); } TEST(UpdateTileMasks, ParentAndFourChildren) { validate({ // Mask is empty (== not rendered!) because we have four covering children. { UnwrappedTileID{ 0, 0, 0 }, TileMask{} }, // All four covering children { UnwrappedTileID{ 1, 0, 0 }, TileMask{ CanonicalTileID{ 0, 0, 0 } } }, { UnwrappedTileID{ 1, 0, 1 }, TileMask{ CanonicalTileID{ 0, 0, 0 } } }, { UnwrappedTileID{ 1, 1, 0 }, TileMask{ CanonicalTileID{ 0, 0, 0 } } }, { UnwrappedTileID{ 1, 1, 1 }, TileMask{ CanonicalTileID{ 0, 0, 0 } } }, }); } TEST(UpdateTileMasks, OneChild) { validate({ { UnwrappedTileID{ 0, 0, 0 }, // Only render the three children that aren't covering the other tile. TileMask{ CanonicalTileID{ 1, 0, 1 }, CanonicalTileID{ 1, 1, 0 }, CanonicalTileID{ 1, 1, 1 } } }, { UnwrappedTileID{ 1, 0, 0 }, TileMask{ CanonicalTileID{ 0, 0, 0 } } }, }); } TEST(UpdateTileMasks, Complex) { validate({ { UnwrappedTileID{ 0, 0, 0 }, TileMask{ CanonicalTileID{ 1, 0, 1 }, CanonicalTileID{ 1, 1, 0 }, CanonicalTileID{ 2, 2, 3 }, CanonicalTileID{ 2, 3, 2 }, CanonicalTileID{ 3, 6, 7 }, CanonicalTileID{ 3, 7, 6 } } }, { UnwrappedTileID{ 0, { 1, 0, 0 } }, TileMask{ CanonicalTileID{ 0, 0, 0 } } }, { UnwrappedTileID{ 0, { 2, 2, 2 } }, TileMask{ CanonicalTileID{ 0, 0, 0 } } }, { UnwrappedTileID{ 0, { 3, 7, 7 } }, TileMask{ CanonicalTileID{ 0, 0, 0 } } }, { UnwrappedTileID{ 0, { 3, 6, 6 } }, TileMask{ CanonicalTileID{ 0, 0, 0 } } }, }); validate({ { UnwrappedTileID{ 0, 0, 0 }, TileMask{ CanonicalTileID{ 1, 0, 1 }, CanonicalTileID{ 1, 1, 0 }, CanonicalTileID{ 1, 1, 1 }, CanonicalTileID{ 2, 0, 0 }, CanonicalTileID{ 2, 0, 1 }, CanonicalTileID{ 2, 1, 0 }, CanonicalTileID{ 3, 2, 3 }, CanonicalTileID{ 3, 3, 2 }, CanonicalTileID{ 3, 3, 3 }, CanonicalTileID{ 4, 4, 5 }, CanonicalTileID{ 4, 5, 4 }, CanonicalTileID{ 4, 5, 5 } } }, { UnwrappedTileID{ 4, 4, 4 }, TileMask{ CanonicalTileID{ 0, 0, 0 } } }, }); validate({ { UnwrappedTileID{ 12, 1028, 1456 }, TileMask{ CanonicalTileID{ 1, 1, 1 }, CanonicalTileID{ 2, 3, 0 }, CanonicalTileID{ 2, 3, 1 } } }, { UnwrappedTileID{ 13, 2056, 2912 }, TileMask{ CanonicalTileID{ 1, 0, 1 }, CanonicalTileID{ 1, 1, 0 }, CanonicalTileID{ 1, 1, 1 } } }, { UnwrappedTileID{ 13, 2056, 2913 }, TileMask{ CanonicalTileID{ 1, 0, 0 }, CanonicalTileID{ 1, 1, 0 }, CanonicalTileID{ 1, 1, 1 } } }, { UnwrappedTileID{ 14, 4112, 5824 }, TileMask{ CanonicalTileID{ 0, 0, 0 } } }, { UnwrappedTileID{ 14, 4112, 5827 }, TileMask{ CanonicalTileID{ 0, 0, 0 } } }, { UnwrappedTileID{ 14, 4114, 5824 }, TileMask{ CanonicalTileID{ 0, 0, 0 } } }, { UnwrappedTileID{ 14, 4114, 5825 }, TileMask{ CanonicalTileID{ 0, 0, 0 } } }, }); }