#include namespace mbgl { // Note: this only works for the BMP // Note: we could use a binary lookup table to get averaged constant time lookups, however, // most of our lookups are going to be within the first 3 ranges listed here, so this is // likely faster. GlyphRange getGlyphRange(char32_t glyph) { unsigned start = (glyph/256) * 256; unsigned end = (start + 255); if (start > 65280) start = 65280; if (end > 65533) end = 65533; return { start, end }; } }