#include namespace mbgl { const std::map PropertyFallbackValue::properties = { { PropertyKey::FillAntialias, true }, { PropertyKey::FillOpacity, 1.0f }, { PropertyKey::FillColor, Color({{ 0, 0, 0, 1 }}) }, { PropertyKey::FillTranslateX, 0.0f }, { PropertyKey::FillTranslateY, 0.0f }, { PropertyKey::FillTranslateAnchor, TranslateAnchorType::Map }, { PropertyKey::LineOpacity, 1.0f }, { PropertyKey::LineColor, Color({{ 0, 0, 0, 1 }}) }, { PropertyKey::LineTranslateX, 0.0f }, { PropertyKey::LineTranslateY, 0.0f }, { PropertyKey::LineTranslateAnchor, TranslateAnchorType::Map }, { PropertyKey::LineWidth, 1.0f }, { PropertyKey::LineOffset, 0.0f }, { PropertyKey::LineBlur, 1.0f }, { PropertyKey::LineDashLand, 1.0f }, { PropertyKey::LineDashGap, -1.0f }, { PropertyKey::IconOpacity, 1.0f }, { PropertyKey::IconRotate, 0.0f }, { PropertyKey::IconRotateAnchor, RotateAnchorType::Viewport }, { PropertyKey::TextOpacity, 1.0f }, { PropertyKey::TextSize, 16.0f }, { PropertyKey::TextColor, Color({{ 0, 0, 0, 1 }}) }, { PropertyKey::TextHaloColor, Color({{ 0, 0, 0, 0 }}) }, { PropertyKey::TextHaloWidth, 0.25f }, { PropertyKey::TextHaloBlur, 1.0f }, { PropertyKey::CompositeOpacity, 1.0f }, { PropertyKey::RasterOpacity, 1.0f }, { PropertyKey::RasterSpin, 0.0f }, { PropertyKey::RasterBrightnessLow, 0.0f }, { PropertyKey::RasterBrightnessHigh, 1.0f }, { PropertyKey::RasterSaturation, 0.0f }, { PropertyKey::RasterContrast, 0.0f }, { PropertyKey::RasterFade, 0.0f }, { PropertyKey::BackgroundColor, Color({{ 0, 0, 0, 0 }}) }, }; const PropertyValue PropertyFallbackValue::defaultProperty = false; }