#pragma once #include #include #include #include #include #include #include #include #include #include #include #include #include namespace mbgl { class GeometryTileData; class RenderLayer; class SourceQueryOptions; class TileParameters; class GlyphAtlas; class ImageAtlas; class TileAtlasTextures; class GeometryTile : public Tile, public GlyphRequestor, public ImageRequestor { public: GeometryTile(const OverscaledTileID&, std::string sourceID, const TileParameters&); ~GeometryTile() override; void setError(std::exception_ptr); void setData(std::unique_ptr); // Resets the tile's data and layers and leaves the tile in pending state, waiting for the new // data and layers to come. void reset(); std::unique_ptr createRenderData() override; void setLayers(const std::vector>&) override; void setShowCollisionBoxes(bool showCollisionBoxes) override; void onGlyphsAvailable(GlyphMap) override; void onImagesAvailable(ImageMap, ImageMap, ImageVersionMap versionMap, uint64_t imageCorrelationID) override; void getGlyphs(GlyphDependencies); void getImages(ImageRequestPair); bool layerPropertiesUpdated(const Immutable&) override; void queryRenderedFeatures(std::unordered_map>& result, const GeometryCoordinates& queryGeometry, const TransformState&, const std::unordered_map& layers, const RenderedQueryOptions& options, const mat4& projMatrix, const SourceFeatureState& featureState) override; void querySourceFeatures( std::vector& result, const SourceQueryOptions&) override; float getQueryPadding(const std::unordered_map&) override; void cancel() override; class LayoutResult { public: std::unordered_map layerRenderData; std::shared_ptr featureIndex; optional glyphAtlasImage; ImageAtlas iconAtlas; LayerRenderData* getLayerRenderData(const style::Layer::Impl&); LayoutResult(std::unordered_map renderData_, std::unique_ptr featureIndex_, optional glyphAtlasImage_, ImageAtlas iconAtlas_) : layerRenderData(std::move(renderData_)), featureIndex(std::move(featureIndex_)), glyphAtlasImage(std::move(glyphAtlasImage_)), iconAtlas(std::move(iconAtlas_)) {} }; void onLayout(std::shared_ptr, uint64_t correlationID); void onError(std::exception_ptr, uint64_t correlationID); bool holdForFade() const override; void markRenderedIdeal() override; void markRenderedPreviously() override; void performedFadePlacement() override; std::shared_ptr getFeatureIndex() const; const std::string sourceID; void setFeatureState(const LayerFeatureStates&) override; protected: const GeometryTileData* getData() const; LayerRenderData* getLayerRenderData(const style::Layer::Impl&); private: void markObsolete(); // Used to signal the worker that it should abandon parsing this tile as soon as possible. std::atomic obsolete { false }; std::shared_ptr mailbox; Actor worker; std::shared_ptr fileSource; GlyphManager& glyphManager; ImageManager& imageManager; uint64_t correlationID = 0; std::shared_ptr layoutResult; std::shared_ptr atlasTextures; const MapMode mode; bool showCollisionBoxes; enum class FadeState { Loaded, NeedsFirstPlacement, NeedsSecondPlacement, CanRemove }; FadeState fadeState = FadeState::Loaded; }; } // namespace mbgl