#pragma once #include #include #include #include #include namespace mbgl { class CollisionBox { public: CollisionBox(Point _anchor, Point _offset, float _x1, float _y1, float _x2, float _y2, float _maxScale) : anchor(std::move(_anchor)), offset(_offset), x1(_x1), y1(_y1), x2(_x2), y2(_y2), maxScale(_maxScale) {} float adjustedMaxScale(const std::array& rotationMatrix, const float yStretch) const; // the box is centered around the anchor point Point anchor; // the offset of the box from the label's anchor point Point offset; // distances to the edges from the anchor float x1; float y1; float x2; float y2; // the box is only valid for scales < maxScale. // The box does not block other boxes at scales >= maxScale; float maxScale; // the scale at which the label can first be shown float placementScale = 0.0f; }; class CollisionFeature { public: enum class AlignmentType : bool { Straight = false, Curved }; // for text CollisionFeature(const GeometryCoordinates& line, const Anchor& anchor, const Shaping& shapedText, const float boxScale, const float padding, const style::SymbolPlacementType placement, const IndexedSubfeature& indexedFeature_) : CollisionFeature(line, anchor, shapedText.top, shapedText.bottom, shapedText.left, shapedText.right, boxScale, padding, placement, indexedFeature_, AlignmentType::Curved) {} // for icons CollisionFeature(const GeometryCoordinates& line, const Anchor& anchor, optional shapedIcon, const float boxScale, const float padding, const style::SymbolPlacementType placement, const IndexedSubfeature& indexedFeature_) : CollisionFeature(line, anchor, (shapedIcon ? shapedIcon->top() : 0), (shapedIcon ? shapedIcon->bottom() : 0), (shapedIcon ? shapedIcon->left() : 0), (shapedIcon ? shapedIcon->right() : 0), boxScale, padding, placement, indexedFeature_, AlignmentType::Straight) {} CollisionFeature(const GeometryCoordinates& line, const Anchor&, const float top, const float bottom, const float left, const float right, const float boxScale, const float padding, const style::SymbolPlacementType, IndexedSubfeature, const AlignmentType); std::vector boxes; IndexedSubfeature indexedFeature; private: void bboxifyLabel(const GeometryCoordinates& line, GeometryCoordinate& anchorPoint, const int segment, const float length, const float height); }; } // namespace mbgl