#include #include #include #include #include namespace mbgl { namespace style { TileSource::TileSource(SourceType type_, std::string id_, std::string url_, uint16_t tileSize_, std::unique_ptr&& tileset_) : Source(type_, std::move(id_)), tileSize(tileSize_), url(std::move(url_)), tileset(std::move(tileset_)) { } TileSource::~TileSource() = default; Range TileSource::getZoomRange() { return tileset->zoomRange; } void TileSource::load(FileSource& fileSource) { if (url.empty()) { // If the URL is empty, the TileJSON was specified inline in the stylesheet. loaded = true; return; } if (req) { return; } // URL may either be a TileJSON file, or a GeoJSON file. req = fileSource.request(Resource::source(url), [this](Response res) { if (res.error) { observer->onSourceError(*this, std::make_exception_ptr(std::runtime_error(res.error->message))); } else if (res.notModified) { return; } else if (res.noContent) { observer->onSourceError(*this, std::make_exception_ptr(std::runtime_error("unexpectedly empty TileJSON"))); } else { std::unique_ptr newTileset; // Create a new copy of the Tileset object that holds the base values we've parsed // from the stylesheet. Then merge in the values parsed from the TileJSON we retrieved // via the URL. try { newTileset = style::parseTileJSON(*res.data, url, type, tileSize); } catch (...) { observer->onSourceError(*this, std::current_exception()); return; } // Check whether previous information specifies different tile if (tileset && tileset->tiles != newTileset->tiles) { // Tile URLs changed: force tiles to be reloaded. invalidateTiles(); // Tile size changed: We need to recalculate the tiles we need to load because we // might have to load tiles for a different zoom level // This is done automatically when we trigger the onSourceLoaded observer below. // Min/Max zoom changed: We need to recalculate what tiles to load, if we have tiles // loaded that are outside the new zoom range // This is done automatically when we trigger the onSourceLoaded observer below. // Attribution changed: We need to notify the embedding application that this // changed. See https://github.com/mapbox/mapbox-gl-native/issues/2723 // This is not yet implemented. // Center/bounds changed: We're not using these values currently } tileset = std::move(newTileset); loaded = true; observer->onSourceLoaded(*this); } }); } } // namespace style } // namespace mbgl