#pragma once #include #include namespace mbgl { class StyleCalculationParameters { public: explicit StyleCalculationParameters(float z_) : z(z_) {} StyleCalculationParameters(float z_, const TimePoint& now_, const ZoomHistory& zoomHistory_, const Duration& defaultFadeDuration_) : z(z_), now(now_), zoomHistory(zoomHistory_), defaultFadeDuration(defaultFadeDuration_) {} float z; TimePoint now; ZoomHistory zoomHistory; Duration defaultFadeDuration; }; } // namespace mbgl