#pragma once #include #include namespace mbgl { namespace style { class RasterSource::Impl : public Source::Impl { public: Impl(std::string id, uint16_t tileSize); Impl(const Impl&, Tileset); optional getTileset() const; uint16_t getTileSize() const; optional getAttribution() const final; private: uint16_t tileSize; optional tileset; }; } // namespace style } // namespace mbgl