#include #include namespace mbgl { namespace style { RasterSource::Impl::Impl(std::string id_, Source& base_, variant urlOrTileset_, uint16_t tileSize_) : TileSourceImpl(SourceType::Raster, std::move(id_), base_, std::move(urlOrTileset_), tileSize_) { } std::unique_ptr RasterSource::Impl::createTile(const OverscaledTileID& tileID, const UpdateParameters& parameters) { return std::make_unique(tileID, parameters, tileset); } } // namespace style } // namespace mbgl