#include #include namespace mbgl { namespace style { ImageSource::Impl::Impl(std::string id_, std::vector coords_) : Source::Impl(SourceType::Image, std::move(id_)), coords(std::move(coords_)) { } ImageSource::Impl::Impl(const Impl& other, std::vector coords_) : Source::Impl(other), coords(std::move(coords_)), image(other.image.clone()) { } ImageSource::Impl::Impl(const Impl& rhs, UnassociatedImage image_) : Source::Impl(rhs), coords(rhs.coords), image(std::move(image_)) { } ImageSource::Impl::~Impl() = default; void ImageSource::Impl::setImage(UnassociatedImage&& image_) { image = std::move(image_); } const UnassociatedImage& ImageSource::Impl::getImage() const { return image; } std::vector ImageSource::Impl::getCoordinates() const { return coords; } optional ImageSource::Impl::getAttribution() const { return {}; } } // namespace style } // namespace mbgl