// This file is generated. Edit scripts/generate-style-code.js, then run `make style-code`. #include #include #include namespace mbgl { namespace style { RasterLayer::RasterLayer(const std::string& layerID, const std::string& sourceID) : Layer(makeMutable(LayerType::Raster, layerID, sourceID)) { } RasterLayer::RasterLayer(Immutable impl_) : Layer(std::move(impl_)) { } RasterLayer::~RasterLayer() = default; const RasterLayer::Impl& RasterLayer::impl() const { return static_cast(*baseImpl); } Mutable RasterLayer::mutableImpl() const { return makeMutable(impl()); } std::unique_ptr RasterLayer::cloneRef(const std::string& id_) const { auto impl_ = mutableImpl(); impl_->id = id_; impl_->paint = RasterPaintProperties::Transitionable(); return std::make_unique(std::move(impl_)); } void RasterLayer::Impl::stringifyLayout(rapidjson::Writer&) const { } // Source const std::string& RasterLayer::getSourceID() const { return impl().source; } // Visibility void RasterLayer::setVisibility(VisibilityType value) { if (value == getVisibility()) return; auto impl_ = mutableImpl(); impl_->visibility = value; baseImpl = std::move(impl_); observer->onLayerChanged(*this); } // Zoom range void RasterLayer::setMinZoom(float minZoom) { auto impl_ = mutableImpl(); impl_->minZoom = minZoom; baseImpl = std::move(impl_); observer->onLayerChanged(*this); } void RasterLayer::setMaxZoom(float maxZoom) { auto impl_ = mutableImpl(); impl_->maxZoom = maxZoom; baseImpl = std::move(impl_); observer->onLayerChanged(*this); } // Layout properties // Paint properties PropertyValue RasterLayer::getDefaultRasterOpacity() { return { 1 }; } PropertyValue RasterLayer::getRasterOpacity() const { return impl().paint.template get().value; } void RasterLayer::setRasterOpacity(PropertyValue value) { if (value == getRasterOpacity()) return; auto impl_ = mutableImpl(); impl_->paint.template get().value = value; baseImpl = std::move(impl_); observer->onLayerChanged(*this); } void RasterLayer::setRasterOpacityTransition(const TransitionOptions& options) { auto impl_ = mutableImpl(); impl_->paint.template get().options = options; baseImpl = std::move(impl_); } TransitionOptions RasterLayer::getRasterOpacityTransition() const { return impl().paint.template get().options; } PropertyValue RasterLayer::getDefaultRasterHueRotate() { return { 0 }; } PropertyValue RasterLayer::getRasterHueRotate() const { return impl().paint.template get().value; } void RasterLayer::setRasterHueRotate(PropertyValue value) { if (value == getRasterHueRotate()) return; auto impl_ = mutableImpl(); impl_->paint.template get().value = value; baseImpl = std::move(impl_); observer->onLayerChanged(*this); } void RasterLayer::setRasterHueRotateTransition(const TransitionOptions& options) { auto impl_ = mutableImpl(); impl_->paint.template get().options = options; baseImpl = std::move(impl_); } TransitionOptions RasterLayer::getRasterHueRotateTransition() const { return impl().paint.template get().options; } PropertyValue RasterLayer::getDefaultRasterBrightnessMin() { return { 0 }; } PropertyValue RasterLayer::getRasterBrightnessMin() const { return impl().paint.template get().value; } void RasterLayer::setRasterBrightnessMin(PropertyValue value) { if (value == getRasterBrightnessMin()) return; auto impl_ = mutableImpl(); impl_->paint.template get().value = value; baseImpl = std::move(impl_); observer->onLayerChanged(*this); } void RasterLayer::setRasterBrightnessMinTransition(const TransitionOptions& options) { auto impl_ = mutableImpl(); impl_->paint.template get().options = options; baseImpl = std::move(impl_); } TransitionOptions RasterLayer::getRasterBrightnessMinTransition() const { return impl().paint.template get().options; } PropertyValue RasterLayer::getDefaultRasterBrightnessMax() { return { 1 }; } PropertyValue RasterLayer::getRasterBrightnessMax() const { return impl().paint.template get().value; } void RasterLayer::setRasterBrightnessMax(PropertyValue value) { if (value == getRasterBrightnessMax()) return; auto impl_ = mutableImpl(); impl_->paint.template get().value = value; baseImpl = std::move(impl_); observer->onLayerChanged(*this); } void RasterLayer::setRasterBrightnessMaxTransition(const TransitionOptions& options) { auto impl_ = mutableImpl(); impl_->paint.template get().options = options; baseImpl = std::move(impl_); } TransitionOptions RasterLayer::getRasterBrightnessMaxTransition() const { return impl().paint.template get().options; } PropertyValue RasterLayer::getDefaultRasterSaturation() { return { 0 }; } PropertyValue RasterLayer::getRasterSaturation() const { return impl().paint.template get().value; } void RasterLayer::setRasterSaturation(PropertyValue value) { if (value == getRasterSaturation()) return; auto impl_ = mutableImpl(); impl_->paint.template get().value = value; baseImpl = std::move(impl_); observer->onLayerChanged(*this); } void RasterLayer::setRasterSaturationTransition(const TransitionOptions& options) { auto impl_ = mutableImpl(); impl_->paint.template get().options = options; baseImpl = std::move(impl_); } TransitionOptions RasterLayer::getRasterSaturationTransition() const { return impl().paint.template get().options; } PropertyValue RasterLayer::getDefaultRasterContrast() { return { 0 }; } PropertyValue RasterLayer::getRasterContrast() const { return impl().paint.template get().value; } void RasterLayer::setRasterContrast(PropertyValue value) { if (value == getRasterContrast()) return; auto impl_ = mutableImpl(); impl_->paint.template get().value = value; baseImpl = std::move(impl_); observer->onLayerChanged(*this); } void RasterLayer::setRasterContrastTransition(const TransitionOptions& options) { auto impl_ = mutableImpl(); impl_->paint.template get().options = options; baseImpl = std::move(impl_); } TransitionOptions RasterLayer::getRasterContrastTransition() const { return impl().paint.template get().options; } PropertyValue RasterLayer::getDefaultRasterFadeDuration() { return { 300 }; } PropertyValue RasterLayer::getRasterFadeDuration() const { return impl().paint.template get().value; } void RasterLayer::setRasterFadeDuration(PropertyValue value) { if (value == getRasterFadeDuration()) return; auto impl_ = mutableImpl(); impl_->paint.template get().value = value; baseImpl = std::move(impl_); observer->onLayerChanged(*this); } void RasterLayer::setRasterFadeDurationTransition(const TransitionOptions& options) { auto impl_ = mutableImpl(); impl_->paint.template get().options = options; baseImpl = std::move(impl_); } TransitionOptions RasterLayer::getRasterFadeDurationTransition() const { return impl().paint.template get().options; } } // namespace style } // namespace mbgl