#pragma once #include #include #include namespace mbgl { namespace style { class FillLayer::Impl : public Layer::Impl { public: std::unique_ptr clone() const override; std::unique_ptr cloneRef(const std::string& id) const override; void stringifyLayout(rapidjson::Writer&) const override; std::unique_ptr createRenderLayer() const override; FillPaintProperties::Cascading cascading; }; } // namespace style } // namespace mbgl