// This file is generated. Edit scripts/generate-style-code.js, then run `make style-code`. #include #include #include #include #include #include #include #include #include #include namespace mbgl { namespace style { // static const LayerTypeInfo* CircleLayer::Impl::staticTypeInfo() noexcept { const static LayerTypeInfo typeInfo {"circle", LayerTypeInfo::Source::Required, LayerTypeInfo::Pass3D::NotRequired, LayerTypeInfo::Layout::NotRequired, LayerTypeInfo::Clipping::NotRequired, LayerTypeInfo::FadingTiles::NotRequired }; return &typeInfo; } CircleLayer::CircleLayer(const std::string& layerID, const std::string& sourceID) : Layer(makeMutable(layerID, sourceID)) { } CircleLayer::CircleLayer(Immutable impl_) : Layer(std::move(impl_)) { } CircleLayer::~CircleLayer() = default; const CircleLayer::Impl& CircleLayer::impl() const { return static_cast(*baseImpl); } Mutable CircleLayer::mutableImpl() const { return makeMutable(impl()); } std::unique_ptr CircleLayer::cloneRef(const std::string& id_) const { auto impl_ = mutableImpl(); impl_->id = id_; impl_->paint = CirclePaintProperties::Transitionable(); return std::make_unique(std::move(impl_)); } void CircleLayer::Impl::stringifyLayout(rapidjson::Writer&) const { } // Layout properties // Paint properties PropertyValue CircleLayer::getDefaultCircleBlur() { return { 0 }; } const PropertyValue& CircleLayer::getCircleBlur() const { return impl().paint.template get().value; } void CircleLayer::setCircleBlur(const PropertyValue& value) { if (value == getCircleBlur()) return; auto impl_ = mutableImpl(); impl_->paint.template get().value = value; baseImpl = std::move(impl_); observer->onLayerChanged(*this); } void CircleLayer::setCircleBlurTransition(const TransitionOptions& options) { auto impl_ = mutableImpl(); impl_->paint.template get().options = options; baseImpl = std::move(impl_); } TransitionOptions CircleLayer::getCircleBlurTransition() const { return impl().paint.template get().options; } PropertyValue CircleLayer::getDefaultCircleColor() { return { Color::black() }; } const PropertyValue& CircleLayer::getCircleColor() const { return impl().paint.template get().value; } void CircleLayer::setCircleColor(const PropertyValue& value) { if (value == getCircleColor()) return; auto impl_ = mutableImpl(); impl_->paint.template get().value = value; baseImpl = std::move(impl_); observer->onLayerChanged(*this); } void CircleLayer::setCircleColorTransition(const TransitionOptions& options) { auto impl_ = mutableImpl(); impl_->paint.template get().options = options; baseImpl = std::move(impl_); } TransitionOptions CircleLayer::getCircleColorTransition() const { return impl().paint.template get().options; } PropertyValue CircleLayer::getDefaultCircleOpacity() { return { 1 }; } const PropertyValue& CircleLayer::getCircleOpacity() const { return impl().paint.template get().value; } void CircleLayer::setCircleOpacity(const PropertyValue& value) { if (value == getCircleOpacity()) return; auto impl_ = mutableImpl(); impl_->paint.template get().value = value; baseImpl = std::move(impl_); observer->onLayerChanged(*this); } void CircleLayer::setCircleOpacityTransition(const TransitionOptions& options) { auto impl_ = mutableImpl(); impl_->paint.template get().options = options; baseImpl = std::move(impl_); } TransitionOptions CircleLayer::getCircleOpacityTransition() const { return impl().paint.template get().options; } PropertyValue CircleLayer::getDefaultCirclePitchAlignment() { return { AlignmentType::Viewport }; } const PropertyValue& CircleLayer::getCirclePitchAlignment() const { return impl().paint.template get().value; } void CircleLayer::setCirclePitchAlignment(const PropertyValue& value) { if (value == getCirclePitchAlignment()) return; auto impl_ = mutableImpl(); impl_->paint.template get().value = value; baseImpl = std::move(impl_); observer->onLayerChanged(*this); } void CircleLayer::setCirclePitchAlignmentTransition(const TransitionOptions& options) { auto impl_ = mutableImpl(); impl_->paint.template get().options = options; baseImpl = std::move(impl_); } TransitionOptions CircleLayer::getCirclePitchAlignmentTransition() const { return impl().paint.template get().options; } PropertyValue CircleLayer::getDefaultCirclePitchScale() { return { CirclePitchScaleType::Map }; } const PropertyValue& CircleLayer::getCirclePitchScale() const { return impl().paint.template get().value; } void CircleLayer::setCirclePitchScale(const PropertyValue& value) { if (value == getCirclePitchScale()) return; auto impl_ = mutableImpl(); impl_->paint.template get().value = value; baseImpl = std::move(impl_); observer->onLayerChanged(*this); } void CircleLayer::setCirclePitchScaleTransition(const TransitionOptions& options) { auto impl_ = mutableImpl(); impl_->paint.template get().options = options; baseImpl = std::move(impl_); } TransitionOptions CircleLayer::getCirclePitchScaleTransition() const { return impl().paint.template get().options; } PropertyValue CircleLayer::getDefaultCircleRadius() { return { 5 }; } const PropertyValue& CircleLayer::getCircleRadius() const { return impl().paint.template get().value; } void CircleLayer::setCircleRadius(const PropertyValue& value) { if (value == getCircleRadius()) return; auto impl_ = mutableImpl(); impl_->paint.template get().value = value; baseImpl = std::move(impl_); observer->onLayerChanged(*this); } void CircleLayer::setCircleRadiusTransition(const TransitionOptions& options) { auto impl_ = mutableImpl(); impl_->paint.template get().options = options; baseImpl = std::move(impl_); } TransitionOptions CircleLayer::getCircleRadiusTransition() const { return impl().paint.template get().options; } PropertyValue CircleLayer::getDefaultCircleStrokeColor() { return { Color::black() }; } const PropertyValue& CircleLayer::getCircleStrokeColor() const { return impl().paint.template get().value; } void CircleLayer::setCircleStrokeColor(const PropertyValue& value) { if (value == getCircleStrokeColor()) return; auto impl_ = mutableImpl(); impl_->paint.template get().value = value; baseImpl = std::move(impl_); observer->onLayerChanged(*this); } void CircleLayer::setCircleStrokeColorTransition(const TransitionOptions& options) { auto impl_ = mutableImpl(); impl_->paint.template get().options = options; baseImpl = std::move(impl_); } TransitionOptions CircleLayer::getCircleStrokeColorTransition() const { return impl().paint.template get().options; } PropertyValue CircleLayer::getDefaultCircleStrokeOpacity() { return { 1 }; } const PropertyValue& CircleLayer::getCircleStrokeOpacity() const { return impl().paint.template get().value; } void CircleLayer::setCircleStrokeOpacity(const PropertyValue& value) { if (value == getCircleStrokeOpacity()) return; auto impl_ = mutableImpl(); impl_->paint.template get().value = value; baseImpl = std::move(impl_); observer->onLayerChanged(*this); } void CircleLayer::setCircleStrokeOpacityTransition(const TransitionOptions& options) { auto impl_ = mutableImpl(); impl_->paint.template get().options = options; baseImpl = std::move(impl_); } TransitionOptions CircleLayer::getCircleStrokeOpacityTransition() const { return impl().paint.template get().options; } PropertyValue CircleLayer::getDefaultCircleStrokeWidth() { return { 0 }; } const PropertyValue& CircleLayer::getCircleStrokeWidth() const { return impl().paint.template get().value; } void CircleLayer::setCircleStrokeWidth(const PropertyValue& value) { if (value == getCircleStrokeWidth()) return; auto impl_ = mutableImpl(); impl_->paint.template get().value = value; baseImpl = std::move(impl_); observer->onLayerChanged(*this); } void CircleLayer::setCircleStrokeWidthTransition(const TransitionOptions& options) { auto impl_ = mutableImpl(); impl_->paint.template get().options = options; baseImpl = std::move(impl_); } TransitionOptions CircleLayer::getCircleStrokeWidthTransition() const { return impl().paint.template get().options; } PropertyValue> CircleLayer::getDefaultCircleTranslate() { return { {{ 0, 0 }} }; } const PropertyValue>& CircleLayer::getCircleTranslate() const { return impl().paint.template get().value; } void CircleLayer::setCircleTranslate(const PropertyValue>& value) { if (value == getCircleTranslate()) return; auto impl_ = mutableImpl(); impl_->paint.template get().value = value; baseImpl = std::move(impl_); observer->onLayerChanged(*this); } void CircleLayer::setCircleTranslateTransition(const TransitionOptions& options) { auto impl_ = mutableImpl(); impl_->paint.template get().options = options; baseImpl = std::move(impl_); } TransitionOptions CircleLayer::getCircleTranslateTransition() const { return impl().paint.template get().options; } PropertyValue CircleLayer::getDefaultCircleTranslateAnchor() { return { TranslateAnchorType::Map }; } const PropertyValue& CircleLayer::getCircleTranslateAnchor() const { return impl().paint.template get().value; } void CircleLayer::setCircleTranslateAnchor(const PropertyValue& value) { if (value == getCircleTranslateAnchor()) return; auto impl_ = mutableImpl(); impl_->paint.template get().value = value; baseImpl = std::move(impl_); observer->onLayerChanged(*this); } void CircleLayer::setCircleTranslateAnchorTransition(const TransitionOptions& options) { auto impl_ = mutableImpl(); impl_->paint.template get().options = options; baseImpl = std::move(impl_); } TransitionOptions CircleLayer::getCircleTranslateAnchorTransition() const { return impl().paint.template get().options; } using namespace conversion; optional CircleLayer::setPaintProperty(const std::string& name, const Convertible& value) { enum class Property : uint8_t { CircleBlur, CircleColor, CircleOpacity, CirclePitchAlignment, CirclePitchScale, CircleRadius, CircleStrokeColor, CircleStrokeOpacity, CircleStrokeWidth, CircleTranslate, CircleTranslateAnchor, CircleBlurTransition, CircleColorTransition, CircleOpacityTransition, CirclePitchAlignmentTransition, CirclePitchScaleTransition, CircleRadiusTransition, CircleStrokeColorTransition, CircleStrokeOpacityTransition, CircleStrokeWidthTransition, CircleTranslateTransition, CircleTranslateAnchorTransition, }; MAPBOX_ETERNAL_CONSTEXPR const auto properties = mapbox::eternal::hash_map({ { "circle-blur", static_cast(Property::CircleBlur) }, { "circle-color", static_cast(Property::CircleColor) }, { "circle-opacity", static_cast(Property::CircleOpacity) }, { "circle-pitch-alignment", static_cast(Property::CirclePitchAlignment) }, { "circle-pitch-scale", static_cast(Property::CirclePitchScale) }, { "circle-radius", static_cast(Property::CircleRadius) }, { "circle-stroke-color", static_cast(Property::CircleStrokeColor) }, { "circle-stroke-opacity", static_cast(Property::CircleStrokeOpacity) }, { "circle-stroke-width", static_cast(Property::CircleStrokeWidth) }, { "circle-translate", static_cast(Property::CircleTranslate) }, { "circle-translate-anchor", static_cast(Property::CircleTranslateAnchor) }, { "circle-blur-transition", static_cast(Property::CircleBlurTransition) }, { "circle-color-transition", static_cast(Property::CircleColorTransition) }, { "circle-opacity-transition", static_cast(Property::CircleOpacityTransition) }, { "circle-pitch-alignment-transition", static_cast(Property::CirclePitchAlignmentTransition) }, { "circle-pitch-scale-transition", static_cast(Property::CirclePitchScaleTransition) }, { "circle-radius-transition", static_cast(Property::CircleRadiusTransition) }, { "circle-stroke-color-transition", static_cast(Property::CircleStrokeColorTransition) }, { "circle-stroke-opacity-transition", static_cast(Property::CircleStrokeOpacityTransition) }, { "circle-stroke-width-transition", static_cast(Property::CircleStrokeWidthTransition) }, { "circle-translate-transition", static_cast(Property::CircleTranslateTransition) }, { "circle-translate-anchor-transition", static_cast(Property::CircleTranslateAnchorTransition) } }); const auto it = properties.find(name.c_str()); if (it == properties.end()) { return Error { "layer doesn't support this property" }; } auto property = static_cast(it->second); if (property == Property::CircleBlur || property == Property::CircleOpacity || property == Property::CircleRadius || property == Property::CircleStrokeOpacity || property == Property::CircleStrokeWidth) { Error error; optional> typedValue = convert>(value, error, true, false); if (!typedValue) { return error; } if (property == Property::CircleBlur) { setCircleBlur(*typedValue); return nullopt; } if (property == Property::CircleOpacity) { setCircleOpacity(*typedValue); return nullopt; } if (property == Property::CircleRadius) { setCircleRadius(*typedValue); return nullopt; } if (property == Property::CircleStrokeOpacity) { setCircleStrokeOpacity(*typedValue); return nullopt; } if (property == Property::CircleStrokeWidth) { setCircleStrokeWidth(*typedValue); return nullopt; } } if (property == Property::CircleColor || property == Property::CircleStrokeColor) { Error error; optional> typedValue = convert>(value, error, true, false); if (!typedValue) { return error; } if (property == Property::CircleColor) { setCircleColor(*typedValue); return nullopt; } if (property == Property::CircleStrokeColor) { setCircleStrokeColor(*typedValue); return nullopt; } } if (property == Property::CirclePitchAlignment) { Error error; optional> typedValue = convert>(value, error, false, false); if (!typedValue) { return error; } setCirclePitchAlignment(*typedValue); return nullopt; } if (property == Property::CirclePitchScale) { Error error; optional> typedValue = convert>(value, error, false, false); if (!typedValue) { return error; } setCirclePitchScale(*typedValue); return nullopt; } if (property == Property::CircleTranslate) { Error error; optional>> typedValue = convert>>(value, error, false, false); if (!typedValue) { return error; } setCircleTranslate(*typedValue); return nullopt; } if (property == Property::CircleTranslateAnchor) { Error error; optional> typedValue = convert>(value, error, false, false); if (!typedValue) { return error; } setCircleTranslateAnchor(*typedValue); return nullopt; } Error error; optional transition = convert(value, error); if (!transition) { return error; } if (property == Property::CircleBlurTransition) { setCircleBlurTransition(*transition); return nullopt; } if (property == Property::CircleColorTransition) { setCircleColorTransition(*transition); return nullopt; } if (property == Property::CircleOpacityTransition) { setCircleOpacityTransition(*transition); return nullopt; } if (property == Property::CirclePitchAlignmentTransition) { setCirclePitchAlignmentTransition(*transition); return nullopt; } if (property == Property::CirclePitchScaleTransition) { setCirclePitchScaleTransition(*transition); return nullopt; } if (property == Property::CircleRadiusTransition) { setCircleRadiusTransition(*transition); return nullopt; } if (property == Property::CircleStrokeColorTransition) { setCircleStrokeColorTransition(*transition); return nullopt; } if (property == Property::CircleStrokeOpacityTransition) { setCircleStrokeOpacityTransition(*transition); return nullopt; } if (property == Property::CircleStrokeWidthTransition) { setCircleStrokeWidthTransition(*transition); return nullopt; } if (property == Property::CircleTranslateTransition) { setCircleTranslateTransition(*transition); return nullopt; } if (property == Property::CircleTranslateAnchorTransition) { setCircleTranslateAnchorTransition(*transition); return nullopt; } return Error { "layer doesn't support this property" }; } optional CircleLayer::setLayoutProperty(const std::string& name, const Convertible& value) { if (name == "visibility") { return Layer::setVisibility(value); } return Error { "layer doesn't support this property" }; } Mutable CircleLayer::mutableBaseImpl() const { return staticMutableCast(mutableImpl()); } } // namespace style } // namespace mbgl