#pragma once #include #include namespace mbgl { // Extracts an individual image from a spritesheet from the given location. std::unique_ptr createStyleImage(const std::string& id, const PremultipliedImage&, int32_t srcX, int32_t srcY, int32_t srcWidth, int32_t srcHeight, double ratio, bool sdf, style::ImageStretches&& stretchX = {}, style::ImageStretches&& stretchY = {}, const optional& content = nullopt); // Parses an image and an associated JSON file and returns the sprite objects. std::vector> parseSprite(const std::string& image, const std::string& json); } // namespace mbgl