#include namespace mbgl { TileRenderData::TileRenderData() = default; TileRenderData::TileRenderData(std::shared_ptr atlasTextures_) : atlasTextures(std::move(atlasTextures_)) { } TileRenderData::~TileRenderData() = default; const gfx::Texture& TileRenderData::getGlyphAtlasTexture() const { assert(atlasTextures); assert(atlasTextures->glyph); return *atlasTextures->glyph; } const gfx::Texture& TileRenderData::getIconAtlasTexture() const { assert(atlasTextures); assert(atlasTextures->icon); return *atlasTextures->icon; } optional TileRenderData::getPattern(const std::string&) const { assert(false); return nullopt; } const LayerRenderData* TileRenderData::getLayerRenderData(const style::Layer::Impl&) const { assert(false); return nullptr; } Bucket* TileRenderData::getBucket(const style::Layer::Impl&) const { assert(false); return nullptr; } } // namespace mbgl