#pragma once #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include namespace mbgl { class RendererObserver; class RenderSource; class RenderLayer; class UpdateParameters; class RenderStaticData; class RenderedQueryOptions; class SourceQueryOptions; class GlyphManager; class ImageManager; class LineAtlas; class CrossTileSymbolIndex; namespace gfx { class RendererBackend; } // namespace gfx class Renderer::Impl : public GlyphManagerObserver, public ImageManagerObserver, public RenderSourceObserver{ public: Impl(gfx::RendererBackend&, float pixelRatio_, const optional programCacheDir, const optional localFontFamily_); ~Impl() final; void markContextLost() { contextLost = true; }; void setObserver(RendererObserver*); void render(const UpdateParameters&); std::vector queryRenderedFeatures(const ScreenLineString&, const RenderedQueryOptions&) const; std::vector querySourceFeatures(const std::string& sourceID, const SourceQueryOptions&) const; std::vector queryShapeAnnotations(const ScreenLineString&) const; FeatureExtensionValue queryFeatureExtensions(const std::string& sourceID, const Feature& feature, const std::string& extension, const std::string& extensionField, const optional>& args) const; void reduceMemoryUse(); void dumpDebugLogs(); private: bool isLoaded() const; bool hasTransitions(TimePoint) const; RenderSource* getRenderSource(const std::string& id) const; RenderLayer* getRenderLayer(const std::string& id); const RenderLayer* getRenderLayer(const std::string& id) const; void queryRenderedSymbols(std::unordered_map>& resultsByLayer, const ScreenLineString& geometry, const std::vector& layers, const RenderedQueryOptions& options) const; std::vector queryRenderedFeatures(const ScreenLineString&, const RenderedQueryOptions&, const std::vector&) const; // GlyphManagerObserver implementation. void onGlyphsError(const FontStack&, const GlyphRange&, std::exception_ptr) override; // RenderSourceObserver implementation. void onTileChanged(RenderSource&, const OverscaledTileID&) override; void onTileError(RenderSource&, const OverscaledTileID&, std::exception_ptr) override; // ImageManagerObserver implementation void onStyleImageMissing(const std::string&, std::function) override; void onRemoveUnusedStyleImages(const std::vector&) final; friend class Renderer; gfx::RendererBackend& backend; RendererObserver* observer; const float pixelRatio; const optional programCacheDir; const optional localFontFamily; enum class RenderState { Never, Partial, Fully, }; RenderState renderState = RenderState::Never; ZoomHistory zoomHistory; TransformState transformState; std::unique_ptr glyphManager; std::unique_ptr imageManager; std::unique_ptr lineAtlas; std::unique_ptr staticData; Immutable>> imageImpls; Immutable>> sourceImpls; Immutable>> layerImpls; std::unordered_map> renderSources; std::unordered_map> renderLayers; RenderLight renderLight; CrossTileSymbolIndex crossTileSymbolIndex; std::unique_ptr placement; bool contextLost = false; }; } // namespace mbgl