#include #include #include namespace mbgl { namespace gl { PFNGLDEBUGMESSAGECONTROLPROC DebugMessageControl = nullptr; PFNGLDEBUGMESSAGEINSERTPROC DebugMessageInsert = nullptr; PFNGLDEBUGMESSAGECALLBACKPROC DebugMessageCallback = nullptr; PFNGLGETDEBUGMESSAGELOGPROC GetDebugMessageLog = nullptr; PFNGLGETPOINTERVPROC GetPointerv = nullptr; PFNGLPUSHDEBUGGROUPPROC PushDebugGroup = nullptr; PFNGLPOPDEBUGGROUPPROC PopDebugGroup = nullptr; PFNGLOBJECTLABELPROC ObjectLabel = nullptr; PFNGLGETOBJECTLABELPROC GetObjectLabel = nullptr; PFNGLOBJECTPTRLABELPROC ObjectPtrLabel = nullptr; PFNGLGETOBJECTPTRLABELPROC GetObjectPtrLabel = nullptr; void debug_callback(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei, const GLchar *message, const void *) { std::string strSource; switch (source) { case GL_DEBUG_SOURCE_API: strSource = "DEBUG_SOURCE_API"; break; case GL_DEBUG_SOURCE_WINDOW_SYSTEM: strSource = "DEBUG_SOURCE_WINDOW_SYSTEM"; break; case GL_DEBUG_SOURCE_SHADER_COMPILER: strSource = "DEBUG_SOURCE_SHADER_COMPILER"; break; case GL_DEBUG_SOURCE_THIRD_PARTY: strSource = "DEBUG_SOURCE_THIRD_PARTY"; break; case GL_DEBUG_SOURCE_APPLICATION: strSource = "DEBUG_SOURCE_APPLICATION"; break; case GL_DEBUG_SOURCE_OTHER: strSource = "DEBUG_SOURCE_OTHER"; break; default: strSource = "(unknown)"; break; } std::string strType; switch (type) { case GL_DEBUG_TYPE_ERROR: strType = "DEBUG_TYPE_ERROR"; break; case GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR: strType = "DEBUG_TYPE_DEPRECATED_BEHAVIOR"; break; case GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR: strType = "DEBUG_TYPE_UNDEFINED_BEHAVIOR"; break; case GL_DEBUG_TYPE_PERFORMANCE: strType = "DEBUG_TYPE_PERFORMANCE"; break; case GL_DEBUG_TYPE_PORTABILITY: strType = "DEBUG_TYPE_PORTABILITY"; break; case GL_DEBUG_TYPE_OTHER: strType = "DEBUG_TYPE_OTHER"; break; case GL_DEBUG_TYPE_MARKER: strType = "DEBUG_TYPE_MARKER"; break; case GL_DEBUG_TYPE_PUSH_GROUP: strType = "DEBUG_TYPE_OTHER"; break; case GL_DEBUG_TYPE_POP_GROUP: strType = "DEBUG_TYPE_POP_GROUP"; break; default: strSource = "(unknown)"; break; } std::string strSeverity; mbgl::EventSeverity evtSeverity; switch (severity) { case GL_DEBUG_SEVERITY_HIGH: strSeverity = "DEBUG_SEVERITY_HIGH"; evtSeverity = mbgl::EventSeverity::Error; break; case GL_DEBUG_SEVERITY_MEDIUM: strSeverity = "DEBUG_SEVERITY_MEDIUM"; evtSeverity = mbgl::EventSeverity::Warning; break; case GL_DEBUG_SEVERITY_LOW: strSeverity = "DEBUG_SEVERITY_LOW"; evtSeverity = mbgl::EventSeverity::Info; break; case GL_DEBUG_SEVERITY_NOTIFICATION: strSeverity = "DEBUG_SEVERITY_NOTIFICATION"; evtSeverity = mbgl::EventSeverity::Debug; break; default: strSource = "(unknown)"; evtSeverity = mbgl::EventSeverity::Debug; break; } mbgl::Log::Record(evtSeverity, mbgl::Event::OpenGL, "GL_%s GL_%s %u GL_%s - %s", strSource.c_str(), strType.c_str(), id, strSeverity.c_str(), message); } PFNGLINSERTEVENTMARKEREXTPROC InsertEventMarkerEXT = nullptr; PFNGLPUSHGROUPMARKEREXTPROC PushGroupMarkerEXT = nullptr; PFNGLPOPGROUPMARKEREXTPROC PopGroupMarkerEXT = nullptr; PFNGLLABELOBJECTEXTPROC LabelObjectEXT = nullptr; PFNGLGETOBJECTLABELEXTPROC GetObjectLabelEXT = nullptr; PFNGLBINDVERTEXARRAYPROC BindVertexArray = nullptr; PFNGLDELETEVERTEXARRAYSPROC DeleteVertexArrays = nullptr; PFNGLGENVERTEXARRAYSPROC GenVertexArrays = nullptr; PFNGLISVERTEXARRAYPROC IsVertexArray = nullptr; PFNGLGETPROGRAMBINARYPROC GetProgramBinary = nullptr; PFNGLPROGRAMBINARYPROC ProgramBinary = nullptr; PFNGLPROGRAMPARAMETERIPROC ProgramParameteri = nullptr; } } void _CHECK_GL_ERROR(const char */*cmd*/, const char *file, int line) { //std::cout << cmd << ";" << std::endl; GLenum err; while ((err = glGetError()) != GL_NO_ERROR) { std::string error; switch (err) { case GL_INVALID_OPERATION: error = "INVALID_OPERATION"; break; case GL_INVALID_ENUM: error = "INVALID_ENUM"; break; case GL_INVALID_VALUE: error = "INVALID_VALUE"; break; case GL_OUT_OF_MEMORY: error = "OUT_OF_MEMORY"; break; case GL_INVALID_FRAMEBUFFER_OPERATION: error = "INVALID_FRAMEBUFFER_OPERATION"; break; default: error = "(unknown)"; break; } mbgl::Log::Error(mbgl::Event::OpenGL, "GL_%s (0x%04X) - %s:%i", error.c_str(), file, line, err); exit(1); } }