#pragma once #include #include namespace mbgl { enum class Update { Nothing = 0, Repaint = 1 << 0, AnnotationStyle = 1 << 6, AnnotationData = 1 << 7 }; MBGL_CONSTEXPR Update operator|(Update lhs, Update rhs) { return Update(mbgl::underlying_type(lhs) | mbgl::underlying_type(rhs)); } MBGL_CONSTEXPR Update& operator|=(Update& lhs, const Update& rhs) { return (lhs = lhs | rhs); } MBGL_CONSTEXPR bool operator& (Update lhs, Update rhs) { return mbgl::underlying_type(lhs) & mbgl::underlying_type(rhs); } } // namespace mbgl