#include #include #include #include #include namespace mbgl { const style::LayerTypeInfo* FillLayerFactory::getTypeInfo() const noexcept { return style::FillLayer::Impl::staticTypeInfo(); } std::unique_ptr FillLayerFactory::createLayer(const std::string& id, const style::conversion::Convertible& value) noexcept { optional source = getSource(value); if (!source) { return nullptr; } return std::unique_ptr(new style::FillLayer(id, *source)); } std::unique_ptr FillLayerFactory::createLayout(const LayoutParameters& parameters, std::unique_ptr layer, const std::vector>& group) noexcept { using namespace style; using LayoutTypeUnsorted = PatternLayout; using LayoutTypeSorted = PatternLayout; auto layerProperties = staticImmutableCast(group.front()); if (layerProperties->layerImpl().layout.get().isUndefined()) { return std::make_unique(parameters.bucketParameters, group, std::move(layer), parameters); } return std::make_unique(parameters.bucketParameters, group, std::move(layer), parameters); } std::unique_ptr FillLayerFactory::createRenderLayer(Immutable impl) noexcept { assert(impl->getTypeInfo() == getTypeInfo()); return std::make_unique(staticImmutableCast(impl)); } } // namespace mbgl