#ifndef MBGL_BACKGROUND_LAYER #define MBGL_BACKGROUND_LAYER #include #include #include #include namespace mbgl { class BackgroundLayer : public StyleLayer { public: void parseLayout(const JSVal&) override {}; void parsePaints(const JSVal&) override; void recalculate(const StyleCalculationParameters&) override; std::unique_ptr createBucket(StyleBucketParameters&) const override; BackgroundPaintProperties properties; }; } #endif