#pragma once #include #include namespace mbgl { namespace gl { class IndexBufferResource : public gfx::IndexBufferResource { public: IndexBufferResource(UniqueBuffer&& buffer_, int byteSize_) : buffer(std::move(buffer_)), byteSize(byteSize_) {} ~IndexBufferResource() override; UniqueBuffer buffer; int byteSize; }; } // namespace gl } // namespace mbgl