#include #include namespace mbgl { namespace gl { namespace extension { void Debugging::DebugCallback(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei /* length */, const GLchar* message, const void* /* userParam */) { std::string strSource; switch (source) { case GL_DEBUG_SOURCE_API: strSource = "DEBUG_SOURCE_API"; break; case GL_DEBUG_SOURCE_WINDOW_SYSTEM: strSource = "DEBUG_SOURCE_WINDOW_SYSTEM"; break; case GL_DEBUG_SOURCE_SHADER_COMPILER: strSource = "DEBUG_SOURCE_SHADER_COMPILER"; break; case GL_DEBUG_SOURCE_THIRD_PARTY: strSource = "DEBUG_SOURCE_THIRD_PARTY"; break; case GL_DEBUG_SOURCE_APPLICATION: strSource = "DEBUG_SOURCE_APPLICATION"; break; case GL_DEBUG_SOURCE_OTHER: strSource = "DEBUG_SOURCE_OTHER"; break; default: strSource = "(unknown)"; break; } std::string strType; switch (type) { case GL_DEBUG_TYPE_ERROR: strType = "DEBUG_TYPE_ERROR"; break; case GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR: strType = "DEBUG_TYPE_DEPRECATED_BEHAVIOR"; break; case GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR: strType = "DEBUG_TYPE_UNDEFINED_BEHAVIOR"; break; case GL_DEBUG_TYPE_PERFORMANCE: strType = "DEBUG_TYPE_PERFORMANCE"; break; case GL_DEBUG_TYPE_PORTABILITY: strType = "DEBUG_TYPE_PORTABILITY"; break; case GL_DEBUG_TYPE_OTHER: strType = "DEBUG_TYPE_OTHER"; break; case GL_DEBUG_TYPE_MARKER: strType = "DEBUG_TYPE_MARKER"; break; case GL_DEBUG_TYPE_PUSH_GROUP: strType = "DEBUG_TYPE_OTHER"; break; case GL_DEBUG_TYPE_POP_GROUP: strType = "DEBUG_TYPE_POP_GROUP"; break; default: strSource = "(unknown)"; break; } std::string strSeverity; mbgl::EventSeverity evtSeverity; switch (severity) { case GL_DEBUG_SEVERITY_HIGH: strSeverity = "DEBUG_SEVERITY_HIGH"; evtSeverity = mbgl::EventSeverity::Error; break; case GL_DEBUG_SEVERITY_MEDIUM: strSeverity = "DEBUG_SEVERITY_MEDIUM"; evtSeverity = mbgl::EventSeverity::Warning; break; case GL_DEBUG_SEVERITY_LOW: strSeverity = "DEBUG_SEVERITY_LOW"; evtSeverity = mbgl::EventSeverity::Info; break; case GL_DEBUG_SEVERITY_NOTIFICATION: strSeverity = "DEBUG_SEVERITY_NOTIFICATION"; evtSeverity = mbgl::EventSeverity::Debug; break; default: strSource = "(unknown)"; evtSeverity = mbgl::EventSeverity::Debug; break; } mbgl::Log::Record(evtSeverity, mbgl::Event::OpenGL, "GL_%s GL_%s %u GL_%s - %s", strSource.c_str(), strType.c_str(), id, strSeverity.c_str(), message); } } // namespace extension } // namespace gl } // namespace mbgl