#include #include #include namespace mbgl { namespace gl { static_assert(underlying_type(CullFaceMode::Front) == GL_FRONT, "OpenGL enum mismatch"); static_assert(underlying_type(CullFaceMode::Back) == GL_BACK, "OpenGL enum mismatch"); static_assert(underlying_type(CullFaceMode::FrontAndBack) == GL_FRONT_AND_BACK, "OpenGL enum mismatch"); static_assert(underlying_type(CullFaceMode::Clockwise) == GL_CW, "OpenGL enum mismatch"); static_assert(underlying_type(CullFaceMode::CounterClockwise) == GL_CCW, "OpenGL enum mismatch"); } // namespace gl } // namespace mbgl